Files
UnrealEvent/Project/Source/FortniteGame/Private/FortCollisionAudioTriggerData.cpp
2026-04-22 15:51:07 +02:00

11 lines
306 B
C++

#include "FortCollisionAudioTriggerData.h"
FFortCollisionAudioTriggerData::FFortCollisionAudioTriggerData() {
this->Asset = NULL;
this->bImpulseMagnitudeLowerBound = false;
this->bImpulseMagnitudeUpperBound = false;
this->MinRetriggerTime = 0.00f;
this->MaxTriggerDistance = 0.00f;
}