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12 lines
309 B
C++
12 lines
309 B
C++
#include "FortCameraMode.h"
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UFortCameraMode::UFortCameraMode() {
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this->PlayerCamera = NULL;
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this->TransitionTime = 0.00f;
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this->TransitionOutTime = 0.00f;
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this->bResetInterpolation = true;
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this->bShouldAllowBlendingWhenActive = true;
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this->bShouldAllowBlendingWhenInactive = true;
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}
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