Files
2026-04-22 15:51:07 +02:00

12 lines
309 B
C++

#include "FortCameraMode.h"
UFortCameraMode::UFortCameraMode() {
this->PlayerCamera = NULL;
this->TransitionTime = 0.00f;
this->TransitionOutTime = 0.00f;
this->bResetInterpolation = true;
this->bShouldAllowBlendingWhenActive = true;
this->bShouldAllowBlendingWhenInactive = true;
}