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2026-04-22 15:51:07 +02:00

18 lines
575 B
C++

#include "FortBowWeaponAnimInstance.h"
UFortBowWeaponAnimInstance::UFortBowWeaponAnimInstance() {
this->ChargeBlendSpaceCrouchSpeed = 0.00f;
this->ChargePlayRate = 0.00f;
this->OutOfAmmoAlpha = 0.00f;
this->BowAimYaw = 0.00f;
this->BowAimPitch = 0.00f;
this->OwnerGender = EFortCustomGender::Invalid;
this->bIsBowCharging = false;
this->bEnterChargingNormalTransition = false;
this->bEnterChargingFastTransition = false;
this->bShouldPlayDefaultPose = false;
this->bIsBowAtMaxCharge = false;
this->bIsCrouchMoving = false;
}