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19 lines
448 B
C++
19 lines
448 B
C++
#include "FortAudioToMPCComponent.h"
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float UFortAudioToMPCComponent::GetCachedMagnitudeForChannel(int32 ChannelIndex) const {
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return 0.0f;
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}
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float UFortAudioToMPCComponent::GetCachedAverageMagnitude() const {
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return 0.0f;
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}
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UFortAudioToMPCComponent::UFortAudioToMPCComponent() {
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this->bPushDataToMPC = true;
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this->bCacheDataForBlueprintUse = true;
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this->MaterialParameterCollection = NULL;
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this->bWasPlaying = false;
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}
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