Files
2026-04-22 15:51:07 +02:00

19 lines
448 B
C++

#include "FortAudioToMPCComponent.h"
float UFortAudioToMPCComponent::GetCachedMagnitudeForChannel(int32 ChannelIndex) const {
return 0.0f;
}
float UFortAudioToMPCComponent::GetCachedAverageMagnitude() const {
return 0.0f;
}
UFortAudioToMPCComponent::UFortAudioToMPCComponent() {
this->bPushDataToMPC = true;
this->bCacheDataForBlueprintUse = true;
this->MaterialParameterCollection = NULL;
this->bWasPlaying = false;
}