Files
UnrealEvent/Project/Source/FortniteGame/Private/FortAbilityTask_PlayAnimWaitTarget.cpp
2026-04-22 15:51:07 +02:00

20 lines
965 B
C++

#include "FortAbilityTask_PlayAnimWaitTarget.h"
UFortAbilityTask_PlayAnimWaitTarget* UFortAbilityTask_PlayAnimWaitTarget::PlayAnimWithMontageInfoAndWaitForTrigger(UGameplayAbility* OwningAbility, FName TaskInstanceName, const FFortGameplayAbilityMontageInfo& NewMontageInfo, EFortSharedAnimationState AnimState) {
return NULL;
}
UFortAbilityTask_PlayAnimWaitTarget* UFortAbilityTask_PlayAnimWaitTarget::PlayAnimWaitTarget(UGameplayAbility* OwningAbility, FName TaskInstanceName, UAnimMontage* MontageToPlay, EFortSharedAnimationState AnimState, EFortGameplayAbilityMontageSectionToPlay SectionToPlay, FName OverrideSection) {
return NULL;
}
void UFortAbilityTask_PlayAnimWaitTarget::OnTargetDataReadyCallback(const FGameplayAbilityTargetDataHandle& TargetData, FGameplayTag ApplicationTag) {
}
void UFortAbilityTask_PlayAnimWaitTarget::OnTargetDataCancelledCallback() {
}
UFortAbilityTask_PlayAnimWaitTarget::UFortAbilityTask_PlayAnimWaitTarget() {
}