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13 lines
391 B
C++
13 lines
391 B
C++
#include "CustomCharacterPartAnimInstance_Cape.h"
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UCustomCharacterPartAnimInstance_Cape::UCustomCharacterPartAnimInstance_Cape() {
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this->MeshToCopy = NULL;
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this->ClothingSimInteractor = NULL;
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this->bIsDBNO = false;
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this->BlendOutForksAlpha = 0.00f;
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this->bBlendInBackwardPose = false;
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this->AimOffsetMultiplier = -0.25f;
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this->FinalCapeBlendOutAlpha = 0.00f;
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}
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