mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
69 lines
2.0 KiB
C++
69 lines
2.0 KiB
C++
#include "BuildingFoundation.h"
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#include "Net/UnrealNetwork.h"
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void ABuildingFoundation::SetDynamicFoundationTransform(const FTransform& NewTransform) {
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}
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void ABuildingFoundation::SetDynamicFoundationEnabled(bool bEnabled) {
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}
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void ABuildingFoundation::OnRep_ServerStreamedInLevel() {
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}
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void ABuildingFoundation::OnRep_LevelToStream() {
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}
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void ABuildingFoundation::OnRep_FoundationEnabledState() {
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}
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void ABuildingFoundation::OnRep_DynamicFoundationTransform() {
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}
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void ABuildingFoundation::OnLevelStreamedIn() {
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}
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void ABuildingFoundation::OnLevelShown() {
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}
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bool ABuildingFoundation::EditorOnlyRemoveAdditionalWorld(FString& LevelToRemove) {
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return false;
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}
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TArray<FString> ABuildingFoundation::EditorOnlyGetAdditionalWorlds() {
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return TArray<FString>();
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}
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void ABuildingFoundation::EditorOnlyClearAdditionalWorlds() {
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}
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void ABuildingFoundation::EditorOnlyAddAdditionalWorld(FString& LevelPackageName) {
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}
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void ABuildingFoundation::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(ABuildingFoundation, bServerStreamedInLevel);
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DOREPLIFETIME(ABuildingFoundation, FoundationEnabledState);
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DOREPLIFETIME(ABuildingFoundation, LevelToStream);
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DOREPLIFETIME(ABuildingFoundation, DynamicFoundationTransform);
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}
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ABuildingFoundation::ABuildingFoundation() {
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this->bConditionalFoundation = false;
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this->bServerStreamedInLevel = false;
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this->bOverrideNavigationGraphCells = true;
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this->bHasExcludedZone = false;
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this->bForceDitheringTransition = true;
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this->bStreamingDataBasedBounds = false;
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this->FoundationEnabledState = EDynamicFoundationEnabledState::Unknown;
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this->DynamicFoundationType = EDynamicFoundationType::Static;
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this->FoundationType = BFT_None;
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this->NavExclusionMinX = 0;
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this->NavExclusionMaxX = 0;
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this->NavExclusionMinY = 0;
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this->NavExclusionMaxY = 0;
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this->ParentFoundation = NULL;
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this->LevelStreamInfo = NULL;
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}
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