mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-27 03:43:40 +00:00
104 lines
3.1 KiB
C++
104 lines
3.1 KiB
C++
#include "BuildingFOBConfigActor.h"
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#include "Components/BoxComponent.h"
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#include "Net/UnrealNetwork.h"
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bool ABuildingFOBConfigActor::ReloadFOB() {
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return false;
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}
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void ABuildingFOBConfigActor::OnRep_FOBMode() {
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}
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void ABuildingFOBConfigActor::OnRep_bFinalized() {
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}
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void ABuildingFOBConfigActor::OnIOOperationCompleteMulticast_Implementation(EFOBIOStatus IOOperation, bool bSuccess, UFortFOBCoreDecoItemDefinition* SelectedCoreDef) {
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}
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void ABuildingFOBConfigActor::OnFOBModeSet_Implementation(EFOBMode ModeThatWasSet) {
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}
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void ABuildingFOBConfigActor::OnFinalized_Implementation() {
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}
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void ABuildingFOBConfigActor::OnFinalizationFXMulticast_Implementation() {
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}
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void ABuildingFOBConfigActor::OnCoreInitialized_Implementation(ABuildingFOBCoreActor* InitializedCore) {
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}
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bool ABuildingFOBConfigActor::IsPlayerControllerFOBOwner(const AFortPlayerController* FortPC) const {
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return false;
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}
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bool ABuildingFOBConfigActor::IsInitialized() const {
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return false;
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}
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bool ABuildingFOBConfigActor::IsFinalized() const {
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return false;
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}
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bool ABuildingFOBConfigActor::IsBuildingActorWithinFOB(ABuildingActor* ActorToCheck) const {
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return false;
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}
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UFortFOBCoreDecoItemDefinition* ABuildingFOBConfigActor::GetSelectedFOBCoreItemDefinition() const {
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return NULL;
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}
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EFOBMode ABuildingFOBConfigActor::GetFOBMode() const {
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return EFOBMode::Uninitialized;
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}
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TArray<FFOBCoreChoice> ABuildingFOBConfigActor::GetAllCoreChoices() const {
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return TArray<FFOBCoreChoice>();
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}
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bool ABuildingFOBConfigActor::CanSaveFOB() const {
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return false;
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}
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bool ABuildingFOBConfigActor::CanReloadFOB() const {
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return false;
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}
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bool ABuildingFOBConfigActor::CanPerformIOOperation() const {
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return false;
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}
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bool ABuildingFOBConfigActor::AttemptSelectFOBCore(UFortFOBCoreDecoItemDefinition* DefToSelect) {
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return false;
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}
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void ABuildingFOBConfigActor::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const {
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Super::GetLifetimeReplicatedProps(OutLifetimeProps);
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DOREPLIFETIME(ABuildingFOBConfigActor, FOBCoreChoices);
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DOREPLIFETIME(ABuildingFOBConfigActor, SelectedCoreItemDef);
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DOREPLIFETIME(ABuildingFOBConfigActor, SelectedCore);
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DOREPLIFETIME(ABuildingFOBConfigActor, OwnerNetID);
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DOREPLIFETIME(ABuildingFOBConfigActor, FOBMode);
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DOREPLIFETIME(ABuildingFOBConfigActor, IOStatus);
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DOREPLIFETIME(ABuildingFOBConfigActor, bInitialized);
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DOREPLIFETIME(ABuildingFOBConfigActor, bFinalized);
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}
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ABuildingFOBConfigActor::ABuildingFOBConfigActor() {
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this->bLoadFirstCoreInCreationMode = false;
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this->SelectedCoreItemDef = NULL;
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this->SelectedCore = NULL;
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this->CoreSpawnPad = NULL;
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this->SaveFileInstructionsHandler = NULL;
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this->FOBMode = EFOBMode::Uninitialized;
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this->IOStatus = EFOBIOStatus::Free;
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this->bEnumeratedUserFilesSuccessfully = false;
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this->bCoreBasedDeploymentModeFinalizationRequested = false;
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this->bInitialized = false;
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this->bFinalized = false;
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this->bDummyDeployment = false;
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this->ContainmentBoxComponent = CreateDefaultSubobject<UBoxComponent>(TEXT("ContainmentVolume"));
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}
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