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14 lines
301 B
C++
14 lines
301 B
C++
#include "BattleMapPawn.h"
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void ABattleMapPawn::OnCompletedAllRequestedEvent() {
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}
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ABattleMapPawn::ABattleMapPawn() {
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this->GroundMoveNodeClass = NULL;
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this->AirMoveNodeClass = NULL;
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this->GotKillNodeClass = NULL;
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this->ZoneNodeClass = NULL;
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this->TeamFlightNodeClass = NULL;
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}
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