Files
2026-04-22 15:51:07 +02:00

14 lines
301 B
C++

#include "BattleMapPawn.h"
void ABattleMapPawn::OnCompletedAllRequestedEvent() {
}
ABattleMapPawn::ABattleMapPawn() {
this->GroundMoveNodeClass = NULL;
this->AirMoveNodeClass = NULL;
this->GotKillNodeClass = NULL;
this->ZoneNodeClass = NULL;
this->TeamFlightNodeClass = NULL;
}