Files
UnrealEvent/Aeon-740/SDK/RedeemFriendCodeWindow_functions.cpp
2024-10-18 01:01:36 +01:00

187 lines
6.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: RedeemFriendCodeWindow
#include "Basic.hpp"
#include "RedeemFriendCodeWindow_classes.hpp"
#include "RedeemFriendCodeWindow_parameters.hpp"
namespace SDK
{
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.ExecuteUbergraph_RedeemFriendCodeWindow
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URedeemFriendCodeWindow_C::ExecuteUbergraph_RedeemFriendCodeWindow(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "ExecuteUbergraph_RedeemFriendCodeWindow");
Params::RedeemFriendCodeWindow_C_ExecuteUbergraph_RedeemFriendCodeWindow Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// class FText Text (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
void URedeemFriendCodeWindow_C::BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature(const class FText& Text)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature");
Params::RedeemFriendCodeWindow_C_BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature Parms{};
Parms.Text = std::move(Text);
UObject::ProcessEvent(Func, &Parms);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void URedeemFriendCodeWindow_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.OnRedeemFriendCodeComplete
// (Event, Public, BlueprintEvent)
// Parameters:
// bool bSuccess (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// ERedeemCodeFailureReason FailureReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URedeemFriendCodeWindow_C::OnRedeemFriendCodeComplete(bool bSuccess, ERedeemCodeFailureReason FailureReason)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "OnRedeemFriendCodeComplete");
Params::RedeemFriendCodeWindow_C_OnRedeemFriendCodeComplete Parms{};
Parms.bSuccess = bSuccess;
Parms.FailureReason = FailureReason;
UObject::ProcessEvent(Func, &Parms);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URedeemFriendCodeWindow_C::BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature");
Params::RedeemFriendCodeWindow_C_BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URedeemFriendCodeWindow_C::BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature");
Params::RedeemFriendCodeWindow_C_BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.OnActivated
// (Event, Protected, BlueprintEvent)
void URedeemFriendCodeWindow_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.Close
// (Public, BlueprintCallable, BlueprintEvent)
void URedeemFriendCodeWindow_C::Close()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "Close");
UObject::ProcessEvent(Func, nullptr);
}
// Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.HandleRedeemCodeComplete
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Success (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// ERedeemCodeFailureReason FailureReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void URedeemFriendCodeWindow_C::HandleRedeemCodeComplete(bool Success, ERedeemCodeFailureReason FailureReason)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RedeemFriendCodeWindow_C", "HandleRedeemCodeComplete");
Params::RedeemFriendCodeWindow_C_HandleRedeemCodeComplete Parms{};
Parms.Success = Success;
Parms.FailureReason = FailureReason;
UObject::ProcessEvent(Func, &Parms);
}
}