#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: RedeemFriendCodeWindow #include "Basic.hpp" #include "RedeemFriendCodeWindow_classes.hpp" #include "RedeemFriendCodeWindow_parameters.hpp" namespace SDK { // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.ExecuteUbergraph_RedeemFriendCodeWindow // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URedeemFriendCodeWindow_C::ExecuteUbergraph_RedeemFriendCodeWindow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "ExecuteUbergraph_RedeemFriendCodeWindow"); Params::RedeemFriendCodeWindow_C_ExecuteUbergraph_RedeemFriendCodeWindow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature // (HasOutParams, BlueprintEvent) // Parameters: // class FText Text (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) void URedeemFriendCodeWindow_C::BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature(const class FText& Text) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature"); Params::RedeemFriendCodeWindow_C_BndEvt__FriendCodeEntry_K2Node_ComponentBoundEvent_0_OnEditableTextChangedEvent__DelegateSignature Parms{}; Parms.Text = std::move(Text); UObject::ProcessEvent(Func, &Parms); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void URedeemFriendCodeWindow_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.OnRedeemFriendCodeComplete // (Event, Public, BlueprintEvent) // Parameters: // bool bSuccess (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // ERedeemCodeFailureReason FailureReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URedeemFriendCodeWindow_C::OnRedeemFriendCodeComplete(bool bSuccess, ERedeemCodeFailureReason FailureReason) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "OnRedeemFriendCodeComplete"); Params::RedeemFriendCodeWindow_C_OnRedeemFriendCodeComplete Parms{}; Parms.bSuccess = bSuccess; Parms.FailureReason = FailureReason; UObject::ProcessEvent(Func, &Parms); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URedeemFriendCodeWindow_C::BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature"); Params::RedeemFriendCodeWindow_C_BndEvt__SendButton_K2Node_ComponentBoundEvent_75_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URedeemFriendCodeWindow_C::BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature"); Params::RedeemFriendCodeWindow_C_BndEvt__CancelButton_K2Node_ComponentBoundEvent_57_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.OnActivated // (Event, Protected, BlueprintEvent) void URedeemFriendCodeWindow_C::OnActivated() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "OnActivated"); UObject::ProcessEvent(Func, nullptr); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.Close // (Public, BlueprintCallable, BlueprintEvent) void URedeemFriendCodeWindow_C::Close() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "Close"); UObject::ProcessEvent(Func, nullptr); } // Function RedeemFriendCodeWindow.RedeemFriendCodeWindow_C.HandleRedeemCodeComplete // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // bool Success (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // ERedeemCodeFailureReason FailureReason (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void URedeemFriendCodeWindow_C::HandleRedeemCodeComplete(bool Success, ERedeemCodeFailureReason FailureReason) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RedeemFriendCodeWindow_C", "HandleRedeemCodeComplete"); Params::RedeemFriendCodeWindow_C_HandleRedeemCodeComplete Parms{}; Parms.Success = Success; Parms.FailureReason = FailureReason; UObject::ProcessEvent(Func, &Parms); } }