mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
241 lines
7.5 KiB
C++
241 lines
7.5 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: NormalBangWrapper
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "NormalBangWrapper_classes.hpp"
|
|
#include "NormalBangWrapper_parameters.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.ExecuteUbergraph_NormalBangWrapper
|
|
// (Final, UbergraphFunction, HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UNormalBangWrapper_C::ExecuteUbergraph_NormalBangWrapper(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "ExecuteUbergraph_NormalBangWrapper");
|
|
|
|
Params::NormalBangWrapper_C_ExecuteUbergraph_NormalBangWrapper Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.OnBangStateChanged
|
|
// (Event, Protected, BlueprintEvent)
|
|
// Parameters:
|
|
// bool bEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
// int32 Param_Count (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UNormalBangWrapper_C::OnBangStateChanged(bool bEnabled, int32 Param_Count)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "OnBangStateChanged");
|
|
|
|
Params::NormalBangWrapper_C_OnBangStateChanged Parms{};
|
|
|
|
Parms.bEnabled = bEnabled;
|
|
Parms.Param_Count = Param_Count;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.PreConstruct
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UNormalBangWrapper_C::PreConstruct(bool IsDesignTime)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "PreConstruct");
|
|
|
|
Params::NormalBangWrapper_C_PreConstruct Parms{};
|
|
|
|
Parms.IsDesignTime = IsDesignTime;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.OnStartCallout
|
|
// (Event, Protected, BlueprintEvent)
|
|
// Parameters:
|
|
// class FName TutorialObjectiveName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
// ETutorialType TutorialType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UNormalBangWrapper_C::OnStartCallout(class FName TutorialObjectiveName, ETutorialType TutorialType)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "OnStartCallout");
|
|
|
|
Params::NormalBangWrapper_C_OnStartCallout Parms{};
|
|
|
|
Parms.TutorialObjectiveName = TutorialObjectiveName;
|
|
Parms.TutorialType = TutorialType;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.OnStopCallout
|
|
// (Event, Protected, BlueprintEvent)
|
|
|
|
void UNormalBangWrapper_C::OnStopCallout()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "OnStopCallout");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.SetTutorialBorderStyle
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// class UClass* BorderStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UNormalBangWrapper_C::SetTutorialBorderStyle(class UClass* BorderStyle)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "SetTutorialBorderStyle");
|
|
|
|
Params::NormalBangWrapper_C_SetTutorialBorderStyle Parms{};
|
|
|
|
Parms.BorderStyle = BorderStyle;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.Update Bang Icon Version
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// int32 InCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UNormalBangWrapper_C::Update_Bang_Icon_Version(int32 InCount)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "Update Bang Icon Version");
|
|
|
|
Params::NormalBangWrapper_C_Update_Bang_Icon_Version Parms{};
|
|
|
|
Parms.InCount = InCount;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.Adjust Bang Image Translation
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// struct FVector2D Translation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
|
|
|
|
void UNormalBangWrapper_C::Adjust_Bang_Image_Translation(const struct FVector2D& Translation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "Adjust Bang Image Translation");
|
|
|
|
Params::NormalBangWrapper_C_Adjust_Bang_Image_Translation Parms{};
|
|
|
|
Parms.Translation = std::move(Translation);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.TriggerIntro
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UNormalBangWrapper_C::TriggerIntro()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "TriggerIntro");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.TriggerReset
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UNormalBangWrapper_C::TriggerReset()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "TriggerReset");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.InitialReset
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void UNormalBangWrapper_C::InitialReset()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "InitialReset");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function NormalBangWrapper.NormalBangWrapper_C.SetShouldSuppressBang
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
// Parameters:
|
|
// bool Param_ShouldSuppressBang (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void UNormalBangWrapper_C::SetShouldSuppressBang(bool Param_ShouldSuppressBang)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("NormalBangWrapper_C", "SetShouldSuppressBang");
|
|
|
|
Params::NormalBangWrapper_C_SetShouldSuppressBang Parms{};
|
|
|
|
Parms.Param_ShouldSuppressBang = Param_ShouldSuppressBang;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
}
|
|
|