#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: NormalBangWrapper #include "Basic.hpp" #include "NormalBangWrapper_classes.hpp" #include "NormalBangWrapper_parameters.hpp" namespace SDK { // Function NormalBangWrapper.NormalBangWrapper_C.ExecuteUbergraph_NormalBangWrapper // (Final, UbergraphFunction, HasDefaults) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UNormalBangWrapper_C::ExecuteUbergraph_NormalBangWrapper(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "ExecuteUbergraph_NormalBangWrapper"); Params::NormalBangWrapper_C_ExecuteUbergraph_NormalBangWrapper Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.OnBangStateChanged // (Event, Protected, BlueprintEvent) // Parameters: // bool bEnabled (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // int32 Param_Count (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UNormalBangWrapper_C::OnBangStateChanged(bool bEnabled, int32 Param_Count) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "OnBangStateChanged"); Params::NormalBangWrapper_C_OnBangStateChanged Parms{}; Parms.bEnabled = bEnabled; Parms.Param_Count = Param_Count; UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNormalBangWrapper_C::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "PreConstruct"); Params::NormalBangWrapper_C_PreConstruct Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.OnStartCallout // (Event, Protected, BlueprintEvent) // Parameters: // class FName TutorialObjectiveName (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) // ETutorialType TutorialType (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UNormalBangWrapper_C::OnStartCallout(class FName TutorialObjectiveName, ETutorialType TutorialType) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "OnStartCallout"); Params::NormalBangWrapper_C_OnStartCallout Parms{}; Parms.TutorialObjectiveName = TutorialObjectiveName; Parms.TutorialType = TutorialType; UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.OnStopCallout // (Event, Protected, BlueprintEvent) void UNormalBangWrapper_C::OnStopCallout() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "OnStopCallout"); UObject::ProcessEvent(Func, nullptr); } // Function NormalBangWrapper.NormalBangWrapper_C.SetTutorialBorderStyle // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UClass* BorderStyle (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UNormalBangWrapper_C::SetTutorialBorderStyle(class UClass* BorderStyle) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "SetTutorialBorderStyle"); Params::NormalBangWrapper_C_SetTutorialBorderStyle Parms{}; Parms.BorderStyle = BorderStyle; UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.Update Bang Icon Version // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // int32 InCount (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UNormalBangWrapper_C::Update_Bang_Icon_Version(int32 InCount) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "Update Bang Icon Version"); Params::NormalBangWrapper_C_Update_Bang_Icon_Version Parms{}; Parms.InCount = InCount; UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.Adjust Bang Image Translation // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FVector2D Translation (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UNormalBangWrapper_C::Adjust_Bang_Image_Translation(const struct FVector2D& Translation) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "Adjust Bang Image Translation"); Params::NormalBangWrapper_C_Adjust_Bang_Image_Translation Parms{}; Parms.Translation = std::move(Translation); UObject::ProcessEvent(Func, &Parms); } // Function NormalBangWrapper.NormalBangWrapper_C.TriggerIntro // (Public, BlueprintCallable, BlueprintEvent) void UNormalBangWrapper_C::TriggerIntro() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "TriggerIntro"); UObject::ProcessEvent(Func, nullptr); } // Function NormalBangWrapper.NormalBangWrapper_C.TriggerReset // (Public, BlueprintCallable, BlueprintEvent) void UNormalBangWrapper_C::TriggerReset() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "TriggerReset"); UObject::ProcessEvent(Func, nullptr); } // Function NormalBangWrapper.NormalBangWrapper_C.InitialReset // (Public, BlueprintCallable, BlueprintEvent) void UNormalBangWrapper_C::InitialReset() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "InitialReset"); UObject::ProcessEvent(Func, nullptr); } // Function NormalBangWrapper.NormalBangWrapper_C.SetShouldSuppressBang // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Param_ShouldSuppressBang (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNormalBangWrapper_C::SetShouldSuppressBang(bool Param_ShouldSuppressBang) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NormalBangWrapper_C", "SetShouldSuppressBang"); Params::NormalBangWrapper_C_SetShouldSuppressBang Parms{}; Parms.Param_ShouldSuppressBang = Param_ShouldSuppressBang; UObject::ProcessEvent(Func, &Parms); } }