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https://github.com/ApfelTeeSaft/UniversalSlashingSimulator.git
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@@ -142,9 +142,9 @@ namespace USS
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#define USS_WARN(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Warning, fmt, ##__VA_ARGS__)
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#define USS_ERROR(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Error, fmt, ##__VA_ARGS__)
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#else
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#define USS_LOG(fmt, ...) ((void)0)
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#define USS_WARN(fmt, ...) ((void)0)
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#define USS_ERROR(fmt, ...) ((void)0)
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#define USS_LOG(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Info, fmt, ##__VA_ARGS__)
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#define USS_WARN(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Warning, fmt, ##__VA_ARGS__)
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#define USS_ERROR(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Error, fmt, ##__VA_ARGS__)
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#endif
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#define USS_FATAL(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Fatal, fmt, ##__VA_ARGS__)
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@@ -382,7 +382,7 @@ namespace USS
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// This uses pattern scanning to find the GetEngineVersion function
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// Pattern for GetEngineVersion (varies by version)
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// @timmie
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// @timmie (complete)
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uintptr_t CLAddr = PatternScanner::Get()->FindGetEngineVersion();
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if (CLAddr == 0)
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@@ -79,10 +79,11 @@ namespace USS
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return EResult::InvalidState;
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}
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/* TODO: @apfelteesaft i think MissionName & Difficulty don't exist? - @Timmie
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USS_LOG("Starting mission: %s (Type: %d, Difficulty: %d)",
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Config.MissionName.c_str(),
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static_cast<int>(Config.Type),
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Config.Difficulty);
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Config.Difficulty);*/
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m_Config = Config;
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m_Score = 0;
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