From 8407a307341d21080de2f8252ab69f044b7356ef Mon Sep 17 00:00:00 2001 From: Tim <79818585+TimmieDevelops@users.noreply.github.com> Date: Fri, 27 Feb 2026 21:03:42 -0600 Subject: [PATCH] Hi Chat --- Core/Common.h | 6 +++--- Core/Versioning/VersionResolver.cpp | 2 +- STW/Missions/MissionManager.cpp | 3 ++- 3 files changed, 6 insertions(+), 5 deletions(-) diff --git a/Core/Common.h b/Core/Common.h index 88521da..c27b7e0 100644 --- a/Core/Common.h +++ b/Core/Common.h @@ -142,9 +142,9 @@ namespace USS #define USS_WARN(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Warning, fmt, ##__VA_ARGS__) #define USS_ERROR(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Error, fmt, ##__VA_ARGS__) #else -#define USS_LOG(fmt, ...) ((void)0) -#define USS_WARN(fmt, ...) ((void)0) -#define USS_ERROR(fmt, ...) ((void)0) +#define USS_LOG(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Info, fmt, ##__VA_ARGS__) +#define USS_WARN(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Warning, fmt, ##__VA_ARGS__) +#define USS_ERROR(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Error, fmt, ##__VA_ARGS__) #endif #define USS_FATAL(fmt, ...) ::USS::Log::Write(::USS::ELogLevel::Fatal, fmt, ##__VA_ARGS__) diff --git a/Core/Versioning/VersionResolver.cpp b/Core/Versioning/VersionResolver.cpp index 37929a1..6a102da 100644 --- a/Core/Versioning/VersionResolver.cpp +++ b/Core/Versioning/VersionResolver.cpp @@ -382,7 +382,7 @@ namespace USS // This uses pattern scanning to find the GetEngineVersion function // Pattern for GetEngineVersion (varies by version) - // @timmie + // @timmie (complete) uintptr_t CLAddr = PatternScanner::Get()->FindGetEngineVersion(); if (CLAddr == 0) diff --git a/STW/Missions/MissionManager.cpp b/STW/Missions/MissionManager.cpp index f41364e..0637557 100644 --- a/STW/Missions/MissionManager.cpp +++ b/STW/Missions/MissionManager.cpp @@ -79,10 +79,11 @@ namespace USS return EResult::InvalidState; } + /* TODO: @apfelteesaft i think MissionName & Difficulty don't exist? - @Timmie USS_LOG("Starting mission: %s (Type: %d, Difficulty: %d)", Config.MissionName.c_str(), static_cast(Config.Type), - Config.Difficulty); + Config.Difficulty);*/ m_Config = Config; m_Score = 0;