Commit Graph
40 Commits
Author SHA1 Message Date
devZoGok fc6751db01 integrated zooming the camera in and out 2024-06-29 11:50:08 +03:00
devZoGok c323950f07 mouse cursor 2024-05-15 19:02:18 +03:00
devZoGok 74515d06e1 factories and engineers produce and build units by their specific buildable unit tables 2024-03-03 15:47:09 +02:00
devZoGok 8bc9961359 binds to choose between unit states 2024-02-16 15:22:54 +02:00
devZoGok 7361fbcd6f CPU players build a fort and train 2 engineers 2024-02-03 15:38:45 +02:00
devZoGok ee6208ce96 cleaned up statistics screen 2023-12-26 17:25:07 +02:00
devZoGok fd02c64765 extended ConcreteGuiManager to parse texts and GUI nodes
using parsed texts in the ActiveGameState
2023-12-26 11:31:06 +02:00
devZoGok 6a2b9d8fe8 trainable units 2023-11-26 08:21:13 +02:00
devZoGok 464abc1c00 selecting units by left clicking 2023-11-05 16:28:33 +02:00
devZoGok acc5ad325b directional argument to orders 2023-10-29 16:06:28 +02:00
devZoGok 056ccdd08a added new resources 2023-09-30 14:36:17 +03:00
devZoGok d43a40221b keeping unit buttons when pausing the game
removing unit buttons when deselecting units
2023-09-24 10:42:28 +03:00
devZoGok 4ba11bb276 paintselecting buildable structures while rotating 2023-09-23 15:50:20 +03:00
devZoGok 35996a0298 implemented paint selection of constructable buildings 2023-09-23 14:51:34 +03:00
devZoGok 85811fca7c implemented buildable structure selection buttons 2023-09-23 09:59:47 +03:00
devZoGok eeefa41f41 factored out unit frame handling 2023-01-03 15:54:26 +02:00
devZoGok dd1643eafa player updating moved to the Map class
removed unused methods
2023-01-03 09:49:28 +02:00
devZoGok d3b7b88768 factored out camera handling
camera controls added to the map editor
2022-12-29 15:09:39 +02:00
devZoGok 139641be1f order issuing and unit selection included in Player 2022-12-04 11:00:35 +02:00
devZoGok 5ddf643cf9 implemented structure frame rotation
implemented terrain evenness check for structures
fixed structure frame placement
2022-11-27 13:21:43 +02:00
devZoGok 913d61e926 buildable structures 2022-11-26 20:09:23 +02:00
devZoGok 32d292e268 placeable frames of structures to be built 2022-11-12 16:36:09 +02:00
devZoGok 474dae85f6 new mappings 2022-11-12 12:02:20 +02:00
devZoGok 5b1cc4b2ad refactored ActiveGameAppState 2022-10-30 18:10:34 +02:00
devZoGok 11afaa32d3 first submarine submerging iteration 2022-09-16 22:22:25 +03:00
devZoGok 72cbdd1ad8 refactored order addition 2022-08-13 17:11:27 +03:00
devZoGok 12d66acc9a removed commented code 2022-01-13 20:21:42 +02:00
devZoGok 74537a5ee9 patrol order execution 2022-01-12 20:23:48 +02:00
devZoGok d91973e4ef fixed unit deselection 2022-01-06 12:22:38 +02:00
devZoGok 709abe4577 refactored orders line rendering 2022-01-05 15:27:43 +02:00
devZoGok 5c3c665986 added unit hp bars 2021-12-16 22:00:38 +02:00
devZoGok fd83519b95 rendering selection box 2021-12-11 21:43:05 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 71c5f5cd63 improved mouse handling
added plane to simulate water
2021-11-04 21:16:17 +02:00
devZoGok d4d8c228cc improved camera handling 2021-11-03 21:10:44 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok 3b9961c8a6 runnable build 2021-10-31 15:26:45 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00