devZoGok
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e5377a5152
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Merge pull request #186 from devZoGok/imp-182-p2w-ai
Imp 182 p2w ai
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2025-03-24 17:37:32 +00:00 |
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devZoGok
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1b2de63b03
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map for testing
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2025-03-24 19:31:21 +02:00 |
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devZoGok
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6e7f34a6cc
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updated vb01
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2025-03-24 19:09:28 +02:00 |
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devZoGok
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2cd25cb618
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Merge pull request #185 from devZoGok/ft-183-selectable-players
Ft 183 selectable players
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2025-03-24 16:58:15 +00:00 |
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devZoGok
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31f9d4f643
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parallel node bugfixes
code cleanup
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2025-03-14 19:58:21 +02:00 |
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devZoGok
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2590cb255b
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code clean up
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2025-03-12 20:18:26 +02:00 |
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devZoGok
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c18666fde2
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CPU player AI that occupies spawn points
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2025-03-12 20:13:26 +02:00 |
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devZoGok
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572ec2e12b
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redone some CPU AI actions using the new behaviour tree implementation
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2025-03-09 17:21:56 +02:00 |
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devZoGok
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7825d60f0d
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added RUNNING state and PARALLEL control nodes to behaviour trees
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2025-03-09 16:01:59 +02:00 |
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devZoGok
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c34d70526c
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fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
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2025-03-08 14:48:40 +02:00 |
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devZoGok
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00363f3832
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fixed fort orientation
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2025-03-08 12:14:35 +02:00 |
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devZoGok
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1b4b2adbcc
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clearing enemy units before advancing on a spawn point
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2025-03-08 12:14:35 +02:00 |
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devZoGok
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2e9873cb30
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CPU AI orients fort towards the closest spawnpoint
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2025-03-08 12:14:31 +02:00 |
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devZoGok
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31aa7c44a6
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only adding as many players as were selected for the match
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2025-03-08 12:08:36 +02:00 |
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devZoGok
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48c38e9ec9
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loading player data from the single player menu to load the game
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2025-03-06 20:19:02 +02:00 |
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devZoGok
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f787ba49b3
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more flexible single player screen updating upon map selection
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2025-03-02 16:32:40 +02:00 |
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devZoGok
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ae3e9b8b73
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variable number of CPU player listboxes in map selection screens
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2025-03-02 16:16:55 +02:00 |
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devZoGok
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a1011e14f0
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Merge pull request #180 from devZoGok/imp-156-adjust-sub-depth
imp-156-adjust-sub-depth
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2025-02-12 14:06:28 +00:00 |
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devZoGok
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76a4b4ef74
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Merge branch 'develop' into imp-156-adjust-sub-depth
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2025-02-12 14:05:52 +02:00 |
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devZoGok
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0c0b6af17e
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Merge pull request #179 from devZoGok/bf-157-sub-dive
bf-157-sub-dive
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2025-02-12 12:03:43 +00:00 |
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devZoGok
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37acb65ca2
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updated vb01
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2025-02-12 13:56:20 +02:00 |
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devZoGok
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adefc1adb8
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cancel pathfinding if non-sub tries to dive
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2025-02-09 17:26:02 +02:00 |
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devZoGok
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022c159f76
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only shifting depth when placing submarine frame over water
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2025-02-09 16:24:55 +02:00 |
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devZoGok
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728f4b6d4a
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shifting submarine frame dive depth
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2025-02-09 15:14:34 +02:00 |
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devZoGok
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0578f6e41b
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not showing engineer wireframes when rotating buildable structure frames
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2025-02-08 12:22:58 +02:00 |
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devZoGok
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b5891b28f5
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unit frames placed at coresponding point on the map when rotating before move orders
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2025-02-07 21:26:28 +02:00 |
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devZoGok
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94a200b16d
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separate bindings for rotating the camera, selecting and ordering units
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2025-01-22 16:55:42 +02:00 |
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devZoGok
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05491c927c
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limiting submarine diving to min and max depths
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2025-01-20 17:03:49 +02:00 |
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devZoGok
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f34e108a50
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submarines can now reemerge
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2025-01-19 20:39:07 +02:00 |
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devZoGok
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7567044c4d
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updated vb01
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2025-01-19 20:38:02 +02:00 |
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devZoGok
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9655cf64ba
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Merge pull request #178 from devZoGok/bf-168-pathfinding-lag
bf-168-pathfinding-lag
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2025-01-10 17:38:13 +00:00 |
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devZoGok
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eebe03fef5
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vastly optimized pathfinding
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2025-01-10 19:10:31 +02:00 |
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devZoGok
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0c994d0cce
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Merge pull request #175 from devZoGok/bf-172-wrong-orders
garrison order validation
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2024-11-30 14:54:23 +00:00 |
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devZoGok
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0e56ce4748
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garrison order validation
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2024-11-30 16:53:42 +02:00 |
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devZoGok
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5777e8585b
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Merge pull request #174 from devZoGok/bf-172-wrong-orders
Bf 172 wrong orders
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2024-11-30 14:52:37 +00:00 |
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devZoGok
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2d9d93de08
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Merge branch 'develop' into bf-172-wrong-orders
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2024-11-30 16:12:46 +02:00 |
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devZoGok
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d653c5e2e9
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Merge pull request #173 from devZoGok/bf-107-unpause-stats
Bf 107 unpause stats
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2024-11-30 14:11:52 +00:00 |
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devZoGok
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e47344702a
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updated vb01
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2024-11-30 15:01:38 +02:00 |
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devZoGok
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6ddbcd6e04
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Units validate orders before receiving them
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2024-11-28 20:09:35 +02:00 |
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devZoGok
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661844a643
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updated vb01
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2024-10-20 15:32:00 +03:00 |
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devZoGok
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253fff9dab
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unit health is no longer affected when unpausing during debug mode
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2024-10-20 15:27:57 +03:00 |
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devZoGok
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cd27ae9cfa
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uncommenting
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2024-10-20 15:05:26 +03:00 |
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devZoGok
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4d86a04b87
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updating vehicle stats upon reinit
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2024-10-20 14:47:08 +03:00 |
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devZoGok
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0510dd0852
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removing LOS light upon reinit
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2024-10-20 14:46:48 +03:00 |
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devZoGok
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9362e53c15
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refactored command execution
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2024-10-19 17:37:45 +03:00 |
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devZoGok
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e0b6550787
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implemented toggle-debug command
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2024-10-19 17:22:25 +03:00 |
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devZoGok
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272417666e
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Merge pull request #171 from devZoGok/develop
Develop
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2024-10-19 13:51:16 +00:00 |
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devZoGok
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074a1ea3b8
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updated vb01
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2024-10-19 16:50:45 +03:00 |
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devZoGok
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a370d02ff7
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Merge pull request #170 from devZoGok/ft-169-release-script
ft-169-release-script
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2024-10-11 18:02:17 +00:00 |
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devZoGok
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cac9b64b59
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Release generation script
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2024-10-11 20:17:46 +03:00 |
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