devZoGok
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894e711633
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Merge pull request #64 from devZoGok/ft-60-submarines
Ft 60 submarines
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2024-01-24 12:53:51 +00:00 |
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devZoGok
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3e169323d2
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Merge branch 'develop' into ft-60-submarines
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2024-01-24 14:42:56 +02:00 |
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devZoGok
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93b323a35b
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Merge pull request #63 from devZoGok/ft-59-cruisers
Ft 59 cruisers
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2024-01-24 12:41:26 +00:00 |
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devZoGok
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dff192a07a
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corrected missile submarine SFX
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2024-01-23 08:52:56 +02:00 |
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devZoGok
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0a3a7ff2d9
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implemented minimal range for launching cruise missiles
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2024-01-22 17:17:59 +02:00 |
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devZoGok
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a7b00a0781
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bugfix for erroneous cruise missile orientation from rotated subs
bugfix for inability to fire cruise missiles at land targets
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2024-01-22 11:29:05 +02:00 |
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devZoGok
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dbbd06b16d
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factored out explosion behaviour
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2024-01-22 11:15:46 +02:00 |
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devZoGok
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f843d211da
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cleaned up method
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2024-01-21 17:18:44 +02:00 |
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devZoGok
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43c843982a
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cruise missiles detonate on impact
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2024-01-21 17:11:49 +02:00 |
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devZoGok
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4c512574ad
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corrected cruise missile descencion
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2024-01-21 16:21:32 +02:00 |
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devZoGok
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a36648eabe
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launchable cruise missiles
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2024-01-21 15:42:17 +02:00 |
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devZoGok
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e1dde2c90f
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implemented weapons subsystem for units
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2024-01-20 15:50:35 +02:00 |
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devZoGok
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a956e754bf
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Projectiles detonate on raycast collision with unit hitboxes
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2024-01-17 20:30:16 +02:00 |
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devZoGok
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827589c823
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submarines fire torpedos
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2024-01-16 20:01:19 +02:00 |
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devZoGok
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c8b263b84d
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different submarine units
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2024-01-14 14:47:13 +02:00 |
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devZoGok
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51c9e32ac9
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armor types
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2024-01-14 11:39:55 +02:00 |
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devZoGok
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6fd9f24808
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laser SFX
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2024-01-14 11:10:51 +02:00 |
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devZoGok
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407d4202d6
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corrected garrisonable unit slot rendering
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2024-01-14 10:57:01 +02:00 |
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devZoGok
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55d9ba0acc
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corrected unit garrisoning and ejecting
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2024-01-14 10:53:08 +02:00 |
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devZoGok
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2776486a17
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garrisonable units can now only garrison certain vehicles
implemented penalty when using inappropriate cell types for pathfinding
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2024-01-13 20:38:28 +02:00 |
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devZoGok
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7aa579d313
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different createable types of cruisers
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2024-01-13 10:19:05 +02:00 |
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devZoGok
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0ed518d8dd
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Merge pull request #58 from devZoGok/imp-55-pathfinding
Imp 55 pathfinding
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2024-01-06 13:44:07 +00:00 |
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devZoGok
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4f86880433
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bandaid fix for poor performance on 300x300+ maps
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2024-01-06 15:40:51 +02:00 |
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devZoGok
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bd8135bdff
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Merge branch 'develop' into imp-55-pathfinding
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2024-01-06 15:36:59 +02:00 |
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devZoGok
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5a0f85a939
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Merge pull request #57 from devZoGok/bf-56-large-maps
bf-56-large-maps
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2024-01-06 13:07:28 +00:00 |
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devZoGok
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879fef1962
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using updated vb01
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2024-01-06 15:06:08 +02:00 |
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devZoGok
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f0d77ff814
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generating map cells by raycasting with a distance
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2024-01-06 14:57:15 +02:00 |
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devZoGok
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5b34058ac7
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optimized edge calculation for adjacent cells
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2024-01-06 14:25:52 +02:00 |
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devZoGok
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16b31d1178
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Merge branch 'pathfinding-optimization' into imp-55-pathfinding
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2024-01-06 14:11:53 +02:00 |
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devZoGok
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0a552d24b6
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removed checked flag from Map::Cell
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2024-01-06 14:09:33 +02:00 |
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devZoGok
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b3ea94629d
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styling
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2024-01-06 12:38:25 +02:00 |
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devZoGok
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ad5e71d00d
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added test for speed of pathfinding for large maps
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2024-01-06 11:18:00 +02:00 |
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devZoGok
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e4f278fef1
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optimized Djikstra's shortest path algorithm implementation
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2024-01-06 10:28:05 +02:00 |
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devZoGok
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e20809c592
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Merge pull request #53 from devZoGok/ft-53-game-over-stats
Ft 53 game over stats
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2023-12-30 13:31:06 +00:00 |
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devZoGok
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d526c189e0
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fixed nonexistant engineer selection
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2023-12-30 15:29:17 +02:00 |
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devZoGok
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51af1f102d
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updated dependencies
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2023-12-30 15:00:39 +02:00 |
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devZoGok
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c08fa1a58d
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updated vb01
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2023-12-30 14:47:04 +02:00 |
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devZoGok
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f86edaf3c0
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bugfix for adding units to every player from map scripts
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2023-12-30 12:19:45 +02:00 |
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devZoGok
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d1bd4cc052
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improved unloading of map elements
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2023-12-30 11:57:15 +02:00 |
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devZoGok
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6a8a91d63b
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fixed infite button creation
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2023-12-30 11:43:03 +02:00 |
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devZoGok
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86a0c7d24d
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incrementing player stats
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2023-12-30 11:23:55 +02:00 |
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devZoGok
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31eba177cb
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player data on the stats screen
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2023-12-30 10:34:25 +02:00 |
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devZoGok
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0a4f9218e2
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corrected destructors
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2023-12-28 19:54:36 +02:00 |
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devZoGok
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ac2e46bee2
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removing all GUI elements excepting ActiveGameState texts
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2023-12-28 19:36:23 +02:00 |
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devZoGok
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ee6208ce96
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cleaned up statistics screen
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2023-12-26 17:25:07 +02:00 |
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devZoGok
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d43d7e3ba3
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using exception arguments
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2023-12-26 16:33:38 +02:00 |
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devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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950411f515
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calculating numbers of objects instead of referecing pre-calculated values
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2023-12-26 12:09:00 +02:00 |
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devZoGok
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fd02c64765
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extended ConcreteGuiManager to parse texts and GUI nodes
using parsed texts in the ActiveGameState
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2023-12-26 11:31:06 +02:00 |
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devZoGok
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070a77f9dc
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Merge pull request #51 from devZoGok/ft-41-cpu-ai
Ft 41 cpu ai
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2023-12-24 09:27:59 +00:00 |
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