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using exception arguments
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@@ -423,7 +423,7 @@ namespace battleship{
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vector<Node*> guiRecttboxExceptions,
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vector<Text*> textExceptions
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){
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removeAllGuiElements(buttonExceptions, listboxExceptions, checkboxExceptions, sliderExceptions, textboxExceptions);
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removeAllGuiElements(buttonExceptions, listboxExceptions, checkboxExceptions, sliderExceptions, textboxExceptions, guiRecttboxExceptions, textExceptions);
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guiElements.clear();
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string basePath = GameManager::getSingleton()->getPath() + "Scripts/Gui/";
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