using exception arguments

This commit is contained in:
devZoGok
2023-12-26 16:33:38 +02:00
parent f884fc1647
commit d43d7e3ba3
+1 -1
View File
@@ -423,7 +423,7 @@ namespace battleship{
vector<Node*> guiRecttboxExceptions,
vector<Text*> textExceptions
){
removeAllGuiElements(buttonExceptions, listboxExceptions, checkboxExceptions, sliderExceptions, textboxExceptions);
removeAllGuiElements(buttonExceptions, listboxExceptions, checkboxExceptions, sliderExceptions, textboxExceptions, guiRecttboxExceptions, textExceptions);
guiElements.clear();
string basePath = GameManager::getSingleton()->getPath() + "Scripts/Gui/";