Files
Alphanium/CppSDK/SDK/SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_classes.hpp

47 lines
1.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase
#include "Basic.hpp"
#include "FortniteGame_classes.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase.SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C
// 0x0004 (0x02E8 - 0x02E4)
class ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C final : public AFortSaveFileBuildingInstructionsHandler
{
public:
class USceneComponent* DefaultSceneRoot; // 0x02E4(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor)
public:
void UserConstructionScript();
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C">();
}
static class ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C* GetDefaultObj()
{
return GetDefaultObjImpl<ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C>();
}
};
static_assert(alignof(ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C) == 0x000004, "Wrong alignment on ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C");
static_assert(sizeof(ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C) == 0x0002E8, "Wrong size on ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C");
static_assert(offsetof(ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C, DefaultSceneRoot) == 0x0002E4, "Member 'ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C::DefaultSceneRoot' has a wrong offset!");
}
#pragma pack(pop)