#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase #include "Basic.hpp" #include "FortniteGame_classes.hpp" #pragma pack(push, 0x4) namespace SDK { // BlueprintGeneratedClass SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase.SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C // 0x0004 (0x02E8 - 0x02E4) class ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C final : public AFortSaveFileBuildingInstructionsHandler { public: class USceneComponent* DefaultSceneRoot; // 0x02E4(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NonTransactional, NoDestructor) public: void UserConstructionScript(); public: static class UClass* StaticClass() { return StaticBPGeneratedClassImpl<"SaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C">(); } static class ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C* GetDefaultObj() { return GetDefaultObjImpl(); } }; static_assert(alignof(ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C) == 0x000004, "Wrong alignment on ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C"); static_assert(sizeof(ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C) == 0x0002E8, "Wrong size on ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C"); static_assert(offsetof(ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C, DefaultSceneRoot) == 0x0002E4, "Member 'ASaveFileBuildingInstructionsHandler_KeepCustomization_HomeBase_C::DefaultSceneRoot' has a wrong offset!"); } #pragma pack(pop)