Files
Alphanium/CppSDK/SDK/RewardsListWidget_functions.cpp

45 lines
992 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: RewardsListWidget
#include "Basic.hpp"
#include "RewardsListWidget_classes.hpp"
#include "RewardsListWidget_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function RewardsListWidget.RewardsListWidget_C.PopulateRewards
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// TArray<struct FFortQuestReward>& Rewards (Parm, OutParm, ZeroConstructor, ReferenceParm)
void URewardsListWidget_C::PopulateRewards(TArray<struct FFortQuestReward>& Rewards)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("RewardsListWidget_C", "PopulateRewards");
Params::RewardsListWidget_C_PopulateRewards Parms{};
Parms.Rewards = std::move(Rewards);
UObject::ProcessEvent(Func, &Parms);
Rewards = std::move(Parms.Rewards);
}
}
#pragma pack(pop)