#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: RewardsListWidget #include "Basic.hpp" #include "RewardsListWidget_classes.hpp" #include "RewardsListWidget_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function RewardsListWidget.RewardsListWidget_C.PopulateRewards // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // TArray& Rewards (Parm, OutParm, ZeroConstructor, ReferenceParm) void URewardsListWidget_C::PopulateRewards(TArray& Rewards) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("RewardsListWidget_C", "PopulateRewards"); Params::RewardsListWidget_C_PopulateRewards Parms{}; Parms.Rewards = std::move(Rewards); UObject::ProcessEvent(Func, &Parms); Rewards = std::move(Parms.Rewards); } } #pragma pack(pop)