mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 11:43:28 +00:00
135 lines
3.6 KiB
C++
135 lines
3.6 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: LightningLSystem
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#include "Basic.hpp"
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#include "LightningLSystem_classes.hpp"
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#include "LightningLSystem_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function LightningLSystem.LightningLsystem_C.ExecuteUbergraph_LightningLsystem
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// (HasDefaults)
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void ALightningLsystem_C::ExecuteUbergraph_LightningLsystem(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "ExecuteUbergraph_LightningLsystem");
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Params::LightningLsystem_C_ExecuteUbergraph_LightningLsystem Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function LightningLSystem.LightningLsystem_C.ReceiveBeginPlay
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// (Event, Public, BlueprintEvent)
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void ALightningLsystem_C::ReceiveBeginPlay()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "ReceiveBeginPlay");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function LightningLSystem.LightningLsystem_C.Animate death and flash__Fire off impact effect__EventFunc
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// (BlueprintEvent)
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void ALightningLsystem_C::Animate_death_and_flash__Fire_off_impact_effect__EventFunc()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "Animate death and flash__Fire off impact effect__EventFunc");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function LightningLSystem.LightningLsystem_C.Animate death and flash__UpdateFunc
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// (BlueprintEvent)
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void ALightningLsystem_C::Animate_death_and_flash__UpdateFunc()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "Animate death and flash__UpdateFunc");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function LightningLSystem.LightningLsystem_C.Animate death and flash__FinishedFunc
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// (BlueprintEvent)
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void ALightningLsystem_C::Animate_death_and_flash__FinishedFunc()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "Animate death and flash__FinishedFunc");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function LightningLSystem.LightningLsystem_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void ALightningLsystem_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function LightningLSystem.LightningLsystem_C.MultiplyParametersByFloat
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// (Public, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// class UMaterialInstanceDynamic* Mid (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// class FName param_name (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void ALightningLsystem_C::MultiplyParametersByFloat(class UMaterialInstanceDynamic* Mid, class FName param_name)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("LightningLsystem_C", "MultiplyParametersByFloat");
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Params::LightningLsystem_C_MultiplyParametersByFloat Parms{};
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Parms.Mid = Mid;
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Parms.param_name = param_name;
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UObject::ProcessEvent(Func, &Parms);
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}
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}
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#pragma pack(pop)
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