Files
Alphanium/CppSDK/SDK/BuildingTooltip_functions.cpp

120 lines
3.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BuildingTooltip
#include "Basic.hpp"
#include "BuildingTooltip_classes.hpp"
#include "BuildingTooltip_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function BuildingTooltip.BuildingTooltip_C.ExecuteUbergraph_BuildingTooltip
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UBuildingTooltip_C::ExecuteUbergraph_BuildingTooltip(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildingTooltip_C", "ExecuteUbergraph_BuildingTooltip");
Params::BuildingTooltip_C_ExecuteUbergraph_BuildingTooltip Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function BuildingTooltip.BuildingTooltip_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UBuildingTooltip_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildingTooltip_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function BuildingTooltip.BuildingTooltip_C.Set Visible
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool In_Visible (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UBuildingTooltip_C::Set_Visible(bool In_Visible)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildingTooltip_C", "Set Visible");
Params::BuildingTooltip_C_Set_Visible Parms{};
Parms.In_Visible = In_Visible;
UObject::ProcessEvent(Func, &Parms);
}
// Function BuildingTooltip.BuildingTooltip_C.GetGadget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UHomeBaseBuilding* Building (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UFortItemDefinition* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UFortItemDefinition* UBuildingTooltip_C::GetGadget(class UHomeBaseBuilding* Building)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildingTooltip_C", "GetGadget");
Params::BuildingTooltip_C_GetGadget Parms{};
Parms.Building = Building;
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function BuildingTooltip.BuildingTooltip_C.SetupTooltip
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FString& InBuildingTemplateId (Parm, ZeroConstructor)
void UBuildingTooltip_C::SetupTooltip(const class FString& InBuildingTemplateId)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("BuildingTooltip_C", "SetupTooltip");
Params::BuildingTooltip_C_SetupTooltip Parms{};
Parms.InBuildingTemplateId = std::move(InBuildingTemplateId);
UObject::ProcessEvent(Func, &Parms);
}
}
#pragma pack(pop)