mirror of
https://github.com/devZoGok/vb01.git
synced 2026-08-27 03:53:24 +00:00
251 lines
10 KiB
Python
251 lines
10 KiB
Python
import sys
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def exportData(ob):
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par = ob.parent
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if(par is not None and par.type == 'ARMATURE'):
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while(par is not None):
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par = par.parent
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file.write('{\n' + ob.type + ": " + ob.name + '\n')
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file.write('pos: ' + str(ob.location.x) + ' ' + str(ob.location.y) + ' ' + str(ob.location.z) + '\n')
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file.write('rot: ' + str(ob.rotation_quaternion.w) + ' ' + str(ob.rotation_quaternion.x) + ' ' + str(ob.rotation_quaternion.y) + ' ' + str(-ob.rotation_quaternion.z) + '\n')
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file.write('scale: ' + str(ob.scale.x) + ' ' + str(ob.scale.y) + ' ' + str(ob.scale.z) + '\n')
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file.write('parent: ' + ('-' if par is None else par.name) + '\n')
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if(ob.type == "ARMATURE"):
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numAnims = len(ob.animation_data.nla_tracks[0].strips)
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file.write("bones: "+str(len(ob.data.bones)) + ' ' + str(numAnims) + ' ')
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for bone in ob.data.bones:
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head = bone.head
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tail = bone.tail
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xAxis = bone.x_axis
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yAxis = bone.y_axis
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ikTarget = '-'
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chainLength = -1
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ikConstraint = None
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for constr in ob.pose.bones[bone.name].constraints:
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if constr.name == 'IK':
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ikConstraint = constr
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if(ikConstraint is not None and ikConstraint.subtarget):
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ikTarget = ikConstraint.subtarget
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if ikConstraint.chain_count == 0:
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chainLength = 1
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bonePar = bone.parent
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while(bonePar is not None):
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chainLength = chain_count + 1
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bonePar = bonePar.parent
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else:
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chainLength = ikConstraint.chain_count
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file.write('\n' + bone.name + ': ' + ('None' if bone.parent is None else bone.parent.name) + " " + str(bone.length) + " " + str(head.x) + " " + str(head.y) + " " + str(head.z) + " " + str(xAxis.x) + " " + str(xAxis.y) + " " + str(xAxis.z) + " " + str(yAxis.x) + " " + str(yAxis.y) + " " + str(yAxis.z) + " " + ikTarget + ' ' + str(chainLength) + ' ')
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if numAnims > 0:
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for nlaStrip in ob.animation_data.nla_tracks[0].strips:
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animName = nlaStrip.name
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action = bpy.data.actions[animName]
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file.write('\nanimations: ' + str(numAnims) + '\n')
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for nlaStrip in ob.animation_data.nla_tracks[0].strips:
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animName = nlaStrip.name
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action = bpy.data.actions[animName]
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numAnimBones = len(action.groups)
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file.write('animation: ' + animName)
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file.write('\ngroups: ' + str(numAnimBones))
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print('Exporting animation '+animName+'...\n')
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file.write('\n')
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for group in action.groups:
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file.write(group.name + ' ' + str(len(group.channels)) + ' ')
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for channel in group.channels:
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numKeyframes = len(channel.keyframe_points)
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channelType = getChannelType(channel)
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file.write(channelType + ' ' + str(numKeyframes) + ' ')
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file.write('\n')
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bone = ob.data.bones[group.name]
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start = nlaStrip.frame_start
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end = nlaStrip.frame_end
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for channel in group.channels:
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channelType = getChannelType(channel)
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dotId = channel.data_path.rfind('.') + 1
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arrInd = channel.array_index
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coordType = channel.data_path[dotId :]
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for keyframe in channel.keyframe_points:
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keyframeId = keyframe.co[0]
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interp = keyframe.interpolation
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bpy.context.scene.frame_set(int(start) + int(keyframeId))
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poseBone = ob.pose.bones[group.name]
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interpInt = - 1
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if interp == 'CONSTANT':
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interpInt = 0
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elif interp == 'LINEAR':
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interpInt = 1
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elif interp == 'BEZIER':
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interpInt = 2
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if bpy.context.scene.frame_current > end:
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bpy.context.scene.frame_current = bpy.context.scene.frame_current - 1
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if coordType == "location":
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file.write(str(poseBone.location[arrInd]))
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elif coordType == "rotation_quaternion":
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file.write(str(poseBone.rotation_quaternion[arrInd]))
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elif coordType == "scale":
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file.write(str(poseBone.scale[arrInd]))
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file.write(" " + str(keyframeId) + " " + str(interpInt))
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if interp == 'BEZIER':
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file.write(" " + str(keyframe.handle_left_type) + " " + str(keyframe.handle_left.x) + " " + str(keyframe.handle_left.y) + " ")
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file.write(str(keyframe.handle_right_type) + " " + str(keyframe.handle_right.x) + " " + str(keyframe.handle_right.y))
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file.write("\n")
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elif(ob.type == "MESH"):
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skeletonName = '-'
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skeleton = ob.modifiers['Armature'].object
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if(skeleton):
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skeletonName = skeleton.name
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file.write('skeleton: ' + skeletonName + '\n')
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mesh = ob.data
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numFaces = len(mesh.polygons)
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numVerts = len(mesh.vertices)
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numGroups = len(ob.vertex_groups)
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numShapeKeys = 0
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#if mesh.shape_keys is not NoneType:
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#numShapeKeys=len(mesh.shape_keys[0].key_blocks)-1
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file.write('numElements: ' + str(numVerts) + ' ' + str(numFaces) + ' ' + str(numGroups) + ' ' + str(numShapeKeys) + ' \n')
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if numGroups > 0:
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file.write('groups:\n')
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for group in ob.vertex_groups:
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file.write(group.name + '\n')
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file.write('vertices:\n')
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print('Exporting vertices...\n')
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for vert in mesh.vertices:
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pos = vert.co
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norm = vert.normal
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weights = []
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for i in range(0, numGroups):
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weights.append(0.0)
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for g in vert.groups:
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weights[g.group] = g.weight
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file.write(str(pos.x) + ' ' + str(pos.y) + ' ' + str(pos.z) + ' ' + str(norm.x) + ' ' + str(norm.y) + ' ' + str(norm.z) + ' ')
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for w in weights:
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file.write(str(w) + ' ')
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file.write('\n')
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file.write('faces:\n')
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print('Exporting faces...\n')
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mesh.calc_tangents()
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for face in mesh.polygons:
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for vert, loopInd in zip(face.vertices, face.loop_indices):
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uv = mesh.uv_layers[0].data[loopInd].uv
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loop = mesh.loops[loopInd]
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tan = loop.tangent
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bitan = loop.bitangent
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file.write(str(vert) + ' ' + str(uv.x) + ' ' + str(uv.y) + ' ' + str(tan.x) + ' ' + str(tan.y) + ' ' + str(tan.z) + ' ' + str(bitan.x) + ' ' + str(bitan.y) + ' ' + str(bitan.z) + ' \n')
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mesh.free_tangents()
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if numShapeKeys > 0:
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file.write('shapeKeys:\n')
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for shape_key in mesh.shape_keys.key_blocks:
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if shape_key.name == 'Basis':
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continue
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file.write(shape_key.name + '\n')
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'''
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for face in mesh.polygons:
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for vert,loop in zip(face.vertices,mesh.loops):
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pos=mesh.vertices[vert].co
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norm=mesh.vertices[vert].normal
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uv=mesh.uv_layers[0].data[loop.index].uv
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tan=loop.tangent
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bitan=loop.bitangent
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file.write(str(pos.x)+" "+str(pos.y)+" "+str(pos.z)+" "+str(norm.x)+" "+str(norm.y)+" "+str(norm.z)+str(uv.x)+" "+str(uv.y)+" "+str(tan.x)+" "+str(tan.y)+" "+str(tan.z)+" "+str(bitan.x)+" "+str(bitan.y)+" "+str(bitan.z)+" \n")
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if numGroups>0:
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groupVerts=[]
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file.write("groups: "+str(numGroups)+"\n")
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print('Exporting vertex groups...\n')
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for i in range(0,numGroups):
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groupVerts.append([])
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for vert in mesh.vertices:
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for g in vert.groups:
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if g.group==ob.vertex_groups[i].index:
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groupVerts[i].append(vert.index)
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for i in range(0,numGroups):
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group=ob.vertex_groups[i]
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file.write(group.name+": "+str(len(groupVerts[i]))+"\n")
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for vert in mesh.vertices:
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for g in vert.groups:
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if g.group==group.index:
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file.write(str(vert.index)+" "+str(g.weight)+" \n")
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if numShapeKeys>0:
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file.write('shapeKeys:\n')
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print('Exporting shape keys...\n')
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for shape_key in mesh.shape_keys.key_blocks:
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if shape_key.name=='Basis':
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continue
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for i in range(0,numVerts-1):
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newPos=shape_key.data[i].co
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if(newPos!=mesh.vertices[i].co):
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file.write('\n'+str(i)+" "+str(newPos.x)+' '+str(newPos.y)+' '+str(newPos.z))
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'''
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def getChannelType(channel):
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channelType = ''
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dotId = channel.data_path.rfind('.') + 1;
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coordType = channel.data_path[dotId :]
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arrInd = channel.array_index
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coords = 'wxyz'
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if coordType == 'location':
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channelType = 'pos_' + coords[arrInd + 1]
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elif coordType == 'rotation_quaternion':
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channelType = 'rot_' + coords[arrInd]
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elif coordType == 'scale':
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channelType = 'scale_' + coords[arrInd + 1]
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return channelType
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fl = bpy.data.filepath
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dotId = 0
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for i in range(len(fl)):
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if(fl[i] == '.'):
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dotId = i
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break
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fl = fl[0 : dotId] + '.vb'
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objects = []
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selectedObjects = bpy.context.selected_objects
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for s in selectedObjects:
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sPar = s
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while(sPar):
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sPar = sPar.parent
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inObjects = False
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for so in objects:
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if(so == sPar):
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inObjects = True
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break
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if inObjects == False:
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objects.append(sPar)
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file=open(fl, 'w')
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for ob in selectedObjects:
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exportData(ob)
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file.write('}\n')
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file.close()
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