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vb01/shaderAsset.h
2024-09-08 14:23:23 +03:00

18 lines
256 B
C++

#ifndef SHADER_ASSET_H
#define SHADER_ASSET_H
#include "asset.h"
namespace vb01{
struct ShaderAsset : public Asset{
std::string shaderString = "";
ShaderAsset(std::string p, std::string str){
path = p;
shaderString = str;
}
};
}
#endif