Commit Graph
13 Commits
Author SHA1 Message Date
devZoGok 08e67ea6b5 updated text sample 2022-03-31 19:09:10 +03:00
devZoGok fa1d0d277c animation keyframe channels now use animatable names 2022-03-11 10:17:00 +02:00
devZoGok 074c3ee803 asset load method improvement 2022-03-02 20:24:05 +02:00
devZoGok 35ccac66b9 implemented font reader 2022-03-02 20:24:04 +02:00
devZoGok f64a3e13df Animation controller uses now the singleton pattern 2022-03-01 20:51:40 +02:00
devZoGok cbbe6589ea removed unneeded texture members, added mipmaps 2021-11-20 09:00:41 +02:00
devZoGok 003eb44938 improved shader uniform assignment 2021-11-13 10:34:37 +02:00
devZoGok 3cce34310f updated samples to use the new shader system
some bugfixes
2021-11-10 20:23:15 +02:00
devZoGok ec8dd7ac1e materials are now created by specifying shaders
shader uniforms are added to materials
2021-11-10 20:23:15 +02:00
devZoGok 931a1a0031 comments 2021-10-19 19:06:42 +03:00
devZoGok 9aa2981e70 expanded light sample
minor improvements
2021-10-19 19:06:41 +03:00
devZoGok 1d102d091f skeletal and morph animation samples
beginning of light animation, easier animation building and triangle winding order
2021-10-19 19:06:41 +03:00
devZoGok 85fa337163 beginning of text sample
text can be rendered from right to left
2021-10-19 19:06:41 +03:00