devZoGok
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0b99083bab
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refactored light updating to account for lights in hidden nodes
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2024-09-13 19:46:57 +03:00 |
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devZoGok
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1103e527a8
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added angle usage, attenuation, additive lighting properties
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2024-09-11 20:23:25 +03:00 |
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devZoGok
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93e479662f
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lighting fixes
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2024-09-08 20:32:34 +03:00 |
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devZoGok
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37b791342a
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lighting calculation bugfix
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2024-09-07 11:34:14 +03:00 |
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devZoGok
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ab9bb1f0e3
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added variable to render lighting
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2022-03-26 12:31:16 +02:00 |
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devZoGok
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f4e8a1a71e
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improved normal map sampling
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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a385dc3622
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first iteration of the PBR shader
some bugfixes
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2021-11-20 09:54:09 +02:00 |
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devZoGok
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003eb44938
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improved shader uniform assignment
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2021-11-13 10:34:37 +02:00 |
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devZoGok
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34e7a74bba
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temporary fix
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2021-11-10 20:22:31 +02:00 |
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devZoGok
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754d1ce2cf
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retrieving transform data for mesh objects
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2021-11-05 21:43:03 +02:00 |
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devZoGok
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87a140cd0a
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broken up framebuffer processing methods
fixed absent shadow bug
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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2ef63ec2c2
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code restructuring
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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b6ab24f75b
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beginning of shadow sample
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2021-10-19 19:06:42 +03:00 |
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devZoGok
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d364dd23aa
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improved shinyness rending
minor fixes
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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43ef4c518d
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improved different texture type selection for lighting
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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bfab74a663
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text texture animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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69463c535b
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texture mixing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0f9622a94c
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beginning of suitting textures for animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0bf222d38d
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texture mixing
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0741a46fe8
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beginning of suitting textures for animation
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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4f4bc88956
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attached objects follow their bones
model space positions are retrieved from bones
supported more than 4 bones
improved global and local orientation methods
improved vector angle method
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2021-10-19 19:06:41 +03:00 |
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devZoGok
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0d6b01421f
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Gaussian blur
bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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5159afba51
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blurring (not Gaussian blur)
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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d699201592
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HDR and gamma correction
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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e95e40177a
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normal maps
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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c7940f7280
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
point light shadows
fixed spotlights
geometry shaders
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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0193216ebb
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Revert "animatable textures"
This reverts commit 8226a9479ce8ab45bed5bc6acbba63eaaf0e6330.
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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89c25c5bd9
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animatable textures
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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19fa1590d0
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matrices and bug fixes
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2021-10-19 19:06:40 +03:00 |
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devZoGok
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9479e3324f
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implemented shadows for non positional lights
fixed skybox
implemented translation and rotation
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2021-10-18 19:05:52 +03:00 |
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devZoGok
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7a8a178a74
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implemented overlays and text, need depth configuration
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2021-10-18 19:05:04 +03:00 |
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devZoGok
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aebc069053
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3 types of lights
supported number of n lights
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2021-10-18 19:03:19 +03:00 |
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