beginning of object transform animation

improved exporter
This commit is contained in:
devZoGok
2021-10-19 19:06:41 +03:00
parent 13cbfced83
commit da43afe818
17 changed files with 196 additions and 122 deletions
+2 -1
View File
@@ -1,12 +1,13 @@
#include "ikSolverTest.h"
#include "ikSolver.h"
#include "skeleton.h"
#include "animationController.h"
namespace vb01{
void IkSolverTest::setUp(){
rootNode = Root::getSingleton()->getRootNode();
skeleton = new Skeleton("");
skeleton = new Skeleton(new AnimationController());
Bone *boneA = new Bone("A", 1, Vector3::VEC_ZERO, Quaternion::QUAT_W, Vector3::VEC_IJK);
Bone *boneB = new Bone("B", 1, Vector3::VEC_J, Quaternion::QUAT_W, Vector3::VEC_IJK);