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Merge pull request #32 from devZoGok/imp-31-dettach-mesh
additional method
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@@ -45,6 +45,7 @@ namespace vb01{
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Quaternion globalToLocalOrientation(Quaternion);
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Vector3 localToGlobalScale(Vector3);
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Vector3 globalToLocalScale(Vector3);
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inline void dettachMesh(int id){meshes.erase(meshes.begin() + id);}
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inline Skeleton* getSkeleton(int i){return skeletons[i];}
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inline int getNumSkeletons(){return skeletons.size();}
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inline Text* getText(int i){return texts[i];}
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