Default Branch

43a325867b · Merge pull request #122 from devZoGok/develop · Updated 2026-08-12 17:04:12 +00:00

Branches

c2e126c475 · added stb_image_write.h · Updated 2024-09-27 15:32:45 +00:00    devZoGok

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acac13d2ad · GUI utilities · Updated 2024-09-27 14:28:05 +00:00    devZoGok

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c08ac0fd12 · loading new image data into a texture · Updated 2024-09-27 14:25:18 +00:00    devZoGok

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d2a4e7262f · Merge branch 'develop' into lighting · Updated 2024-09-26 17:27:00 +00:00    devZoGok

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39dc1afd25 · using new way to edit shaders · Updated 2024-09-08 11:24:44 +00:00    devZoGok

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8ba95bbbfe · bugfix · Updated 2024-09-06 15:36:45 +00:00    devZoGok

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8eca2ecc70 · renamed struct · Updated 2024-09-05 17:35:09 +00:00    devZoGok

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2cc30dd826 · method made public · Updated 2024-07-27 16:42:03 +00:00    devZoGok

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54c964a610 · checking if object has an armature modifier · Updated 2024-07-27 16:40:52 +00:00    devZoGok

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d3713f0e4c · fixed distance between verts and cast ray calculation · Updated 2024-07-21 12:02:48 +00:00    devZoGok

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cc32c1bf91 · box size getter · Updated 2024-06-25 16:50:26 +00:00    devZoGok

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82d1afa87c · returning node descendant by name · Updated 2024-06-25 16:45:59 +00:00    devZoGok

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9ac52a2f94 · removed SHARED from add_library · Updated 2024-06-12 17:12:21 +00:00    devZoGok

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4920b377d9 · Merge branch 'develop' into bf-34-hide-complex-nodes · Updated 2024-06-11 17:40:28 +00:00    devZoGok

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a6319e0f35 · get method · Updated 2024-05-28 17:22:17 +00:00    devZoGok

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ceba448551 · Merge branch 'develop' into imp-36-gui-z-coord · Updated 2024-05-28 17:13:02 +00:00    devZoGok

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b6f9e58d8f · Merge branch 'develop' into bf-35-z-fighting · Updated 2024-05-28 17:08:49 +00:00    devZoGok

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f4191ccd86 · utility method changes · Updated 2024-05-15 16:11:43 +00:00    devZoGok

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5b9b8ccf56 · additional method · Updated 2024-02-12 16:12:44 +00:00    devZoGok

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3851613527 · optional generation of PBR elements · Updated 2024-01-06 13:33:39 +00:00    devZoGok

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