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21 lines
303 B
C++
21 lines
303 B
C++
#ifndef INPUT_MANAGER_H
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#define INPUT_MANAGER_H
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class GLFWwindow;
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namespace gameBase{
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class StateManager;
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class InputManager{
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public:
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InputManager(StateManager*, GLFWwindow*);
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~InputManager();
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void update();
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private:
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StateManager *stateManager;
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GLFWwindow *window;
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};
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}
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#endif
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