mirror of
https://github.com/devZoGok/gameBase.git
synced 2026-08-27 03:53:31 +00:00
41 lines
1.2 KiB
CMake
41 lines
1.2 KiB
CMake
cmake_minimum_required(VERSION 3.5)
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project(gameBase)
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set(CMAKE_BUILD_TYPE Debug)
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cmake_policy(SET CMP0015 NEW)
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set(CMAKE_POSITION_INDEPENDENT_CODE ON)
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set(CORE_SRC
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source/core/abstractAppState.cpp
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source/core/stateManager.cpp
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source/core/inputManager.cpp
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source/core/soundManager.cpp)
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set(UTILS_SRC
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source/utils/solUtil.cpp
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source/utils/util.cpp)
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set(LIB_NAME gameBase)
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add_library(${LIB_NAME} ${CORE_SRC} ${UTILS_SRC})
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set(GLFW_DIR external/glfw)
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set(GLFW_LIB_DIR build/external/glfw/src)
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target_include_directories(${LIB_NAME} PUBLIC ${GLFW_DIR}/include/GLFW)
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target_link_directories(${LIB_NAME} PUBLIC ${GLFW_LIB_DIR})
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set(LUA_DIR external/lua-cmake)
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add_subdirectory(${LUA_DIR})
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target_include_directories(${LIB_NAME} PUBLIC ${LUA_DIR}/external/upstream)
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set(SOL_DIR external/sol2)
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add_subdirectory(${SOL_DIR})
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target_include_directories(${LIB_NAME} PUBLIC ${SOL_DIR}/include)
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set(SFML_DIR external/SFML)
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add_subdirectory(${SFML_DIR})
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set(SFML_LIB_DIR build/${SFML_DIR}/src)
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target_include_directories(${LIB_NAME} PUBLIC ${SFML_DIR}/include)
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target_link_directories(${LIB_NAME} PUBLIC ${SFML_LIB_DIR})
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target_link_libraries(${LIB_NAME} sfml-system sfml-audio glfw lua::lib)
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