Files
gameBase/luaFieldsTest.h
2023-08-15 09:50:21 +03:00

23 lines
427 B
C++

#ifndef LUA_FIELDS_TEST_H
#define LUA_FIELDS_TEST_H
#include <cppunit/TestFixture.h>
#include <cppunit/extensions/HelperMacros.h>
namespace gameBase{
class LuaFieldsTest : public CppUnit::TestFixture{
CPPUNIT_TEST_SUITE(LuaFieldsTest);
CPPUNIT_TEST(testTableToString);
CPPUNIT_TEST_SUITE_END();
public:
LuaFieldsTest(){}
void setUp();
void tearDown();
private:
void testTableToString();
};
}
#endif