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emptying bindings lines during dettachment
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@@ -38,8 +38,8 @@ namespace gameBase {
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void AbstractAppState::onDettached(){
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attached = false;
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while(!mappings.empty())
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mappings.pop_back();
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mappings.clear();
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bindingsLines.clear();
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}
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void AbstractAppState::removeMapping(int bind){
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