Files
PlanetFleet/Assets/Scripts/GameObjects/Projectiles/projectileData.lua
T

48 lines
1.2 KiB
Lua

ProjectileClass = {GUIDED_MISSILE = 0, TORPEDO = 1}
projectiles = {
projectileClass = {
ProjectileClass.GUIDED_MISSILE,
ProjectileClass.TORPEDO,
},
speed = {.5, .06},
rayLength = {1.25, .75},
pos = {{x = 0, y = 2.44, z = -3.5}, {x = 0, y = -.27, z = 4.6}},
rot = {{w = .707, x = -.707, y = 0, z = 0}, {w = 1, x = 0, y = 0, z = 0}},
damage = {450, 300},
name = {
"Guided missile",
"Torpedo"
},
basePath = {
PATH .. "Models/GameObjects/Projectiles/Missiles/",
PATH .. "Models/GameObjects/Projectiles/Torpedos/",
},
meshPath = {
"guidedMissile.xml",
"torpedo.xml",
},
unitCornerPoints = {
{
{x = .592, y = -1.3475, z = -.2755},
{x = -.592, y = -1.3475, z = -.2755},
{x = -.592, y = -1.3475, z = .2755},
{x = .592, y = -1.3475, z = .2755},
{x = .592, y = 1.3475, z = -.2755},
{x = -.592, y = 1.3475, z = -.2755},
{x = -.592, y = 1.3475, z = .2755},
{x = .592, y = 1.3475, z = .2755}
},
{
{x = .1, y = -.796, z = -.1},
{x = -.1, y = -.796, z = -.1},
{x = -.1, y = -.796, z = .1},
{x = .1, y = -.796, z = .1},
{x = .1, y = .796, z = -.1},
{x = -.1, y = .796, z = -.1},
{x = -.1, y = .796, z = .1},
{x = .1, y = .796, z = .1}
}
}
}