Files
PlanetFleet/buildButton.cpp
T

25 lines
775 B
C++

#include "buildButton.h"
#include "gameManager.h"
#include "gameObject.h"
#include "gameObjectFrameController.h"
#include <solUtil.h>
namespace battleship{
using namespace sol;
using namespace std;
using namespace vb01;
using namespace vb01Gui;
using namespace gameBase;
BuildButton::BuildButton(Vector2 pos, Vector2 size, int structureId, string name, int trigger, string imagePath) : UnitButton(pos, size, name, GameManager::getSingleton()->getPath() + "Fonts/batang.ttf", trigger, imagePath){
this->structureId = structureId;
}
void BuildButton::onClick(){
GameObjectFrameController *ufCtr = GameObjectFrameController::getSingleton();
ufCtr->addGameObjectFrame(GameObjectFrame(structureId, GameObject::Type::UNIT));
ufCtr->setPlacingFrames(true);
}
}