Files

18 lines
329 B
C++

#include "torpedo.h"
namespace battleship{
using namespace vb01;
Torpedo::Torpedo(Unit *un, int id, Vector3 pos, Quaternion rot) : Projectile(un, id, pos, rot){}
void Torpedo::update(){
Projectile::update();
if(!remove){
checkSurfaceCollision(true);
if(remove) return;
checkUnitCollision();
}
}
}