Files
PlanetFleet/main.cpp
devZoGok 4110a7d217 implementation of AbstractGuiManager from vb01
recreated main menu screen using the implementation
2023-06-25 08:54:59 +03:00

28 lines
573 B
C++
Executable File

#include "util.h"
#include "gameManager.h"
#include "guiAppState.h"
#include "concreteGuiManager.h"
#include <stateManager.h>
#include <assetManager.h>
using namespace battleship;
using namespace vb01;
int main() {
GameManager *gm = GameManager::getSingleton();
gm->start();
gm->getStateManager()->attachAppState(new GuiAppState());
AssetManager::getSingleton()->load(gm->getPath() + "Fonts/batang.ttf");
ConcreteGuiManager::getSingleton()->readLuaScreenScript("mainMenu.lua");
while(true){
gm->update();
}
return 0;
}