Commit Graph
533 Commits
Author SHA1 Message Date
devZoGok fce287968c Merge pull request #151 from devZoGok/bf-147-unit-selection
Bf 147 unit selection
2024-07-21 13:22:34 +00:00
devZoGok ee104f3402 Merge branch 'develop' into bf-147-unit-selection 2024-07-21 16:18:53 +03:00
devZoGok 0a3ce65002 Merge pull request #150 from devZoGok/bf-146-screen-to-space
Bf 146 screen to space
2024-07-21 13:16:24 +00:00
devZoGok dc6ea9a679 Merge pull request #149 from devZoGok/ft-132-color-models
Ft 132 color models
2024-07-21 13:13:03 +00:00
devZoGok 027dfc2071 quick fixes 2024-07-21 14:45:23 +03:00
devZoGok 3d7e579a98 updated test maps 2024-07-21 14:37:52 +03:00
devZoGok feb64624ad updated unit selection boxes 2024-07-21 14:28:26 +03:00
devZoGok 200c30664b bugfix to allow either to give units orders or select via dragbox 2024-07-20 18:25:24 +03:00
devZoGok ef541e4ef6 improved selection via dragbox 2024-07-20 18:25:24 +03:00
devZoGok aeb669f47e corrected usage of height offsets 2024-07-20 18:25:24 +03:00
devZoGok 4cdcc6bd61 implemented algorithm to detect point position relative to edges 2024-07-20 18:25:24 +03:00
devZoGok ca0c31c208 corrected hitbox updates after game unpause 2024-07-20 18:25:24 +03:00
devZoGok acd2450e56 using lookAt arguments with perpendicular view and up vectors 2024-07-20 18:24:28 +03:00
devZoGok af71811731 fixed 2D to 3D camera direction offset calculation 2024-07-11 18:05:37 +03:00
devZoGok 860292bafa Merge branch 'develop' into ft-132-color-models 2024-07-07 16:52:42 +03:00
devZoGok dd5a7f732f Merge pull request #138 from devZoGok/ft-118-unit-fx
Ft 118 unit fx
2024-07-07 13:51:42 +00:00
devZoGok 0be0a95684 changes to accomodate building on MSVC 2024-06-30 18:58:38 +03:00
devZoGok 967b56baa4 increased max number of zooms 2024-06-30 17:16:28 +03:00
devZoGok 8b23698aae fixed point defense model 2024-06-30 17:15:57 +03:00
devZoGok 95aa1c386e fixed engineer model 2024-06-30 17:14:58 +03:00
devZoGok 2bc351710f color coded war mechs 2024-06-30 17:14:10 +03:00
devZoGok 50050a5881 updated VFX pos 2024-06-30 15:51:27 +03:00
devZoGok dc8195cb78 updated camera configs 2024-06-30 15:43:19 +03:00
devZoGok 29ad993df7 updated projectiles for scaled ships 2024-06-30 15:42:04 +03:00
devZoGok 8144925495 scaled unit models 2024-06-29 14:42:46 +03:00
devZoGok 90af53a96f using player color for lasers 2024-06-29 12:02:31 +03:00
devZoGok 806505b1e1 refinery build button 2024-06-29 11:52:10 +03:00
devZoGok 945e1e8340 updated structure models 2024-06-29 11:52:10 +03:00
devZoGok 5b7b7a5d24 added missing file 2024-06-29 11:52:09 +03:00
devZoGok 7dfe80305d textured and color-coded unit model nodes 2024-06-29 11:52:09 +03:00
devZoGok b087238fbb simple color coded unit models 2024-06-29 11:52:07 +03:00
devZoGok fc6751db01 integrated zooming the camera in and out 2024-06-29 11:50:08 +03:00
devZoGok 615fcd70c9 scrollable listboxes 2024-06-29 11:16:09 +03:00
devZoGok b1ae9d8a8c Merge branch 'develop' into ft-118-unit-fx 2024-06-26 08:35:46 +03:00
devZoGok 94fe50900d Merge pull request #137 from devZoGok/master
Merge updated README into develop
2024-06-26 05:34:52 +00:00
devZoGok 93f801723e Merge pull request #136 from devZoGok/doc-135-win-build-doc
doc-135-win-build-doc
2024-06-26 05:33:41 +00:00
devZoGok 04c63a084d updated build doc 2024-06-26 08:31:50 +03:00
devZoGok 8da706351b quickfix for MSVC 2024-06-25 20:31:14 +03:00
devZoGok d363d5fc84 added missing muzzle flash model 2024-06-25 20:14:32 +03:00
devZoGok 2b7e5114bc refactored optionals for MSVC 2024-06-25 20:13:49 +03:00
devZoGok 7144bc10d3 updated vb01 2024-06-25 19:53:10 +03:00
devZoGok 3e50c6f9bd map for testing 2024-06-24 19:44:20 +03:00
devZoGok 2aaf472577 attack FX for ships 2024-06-24 19:43:20 +03:00
devZoGok 3ccddb2a16 improved offset FX handling 2024-06-21 20:01:16 +03:00
devZoGok d6ef429d69 fixed game crashing after unpausing 2024-06-21 18:53:04 +03:00
devZoGok 55dd9c0185 separated hit VFXs from their weapons 2024-06-20 20:42:28 +03:00
devZoGok 3c72a7196c particle effects as attack VFX 2024-06-19 20:49:20 +03:00
devZoGok 8b88fb152a attaching muzzle flash VFX to a specified child node 2024-06-16 17:03:16 +03:00
devZoGok c9243f1bd5 laser VFX 2024-06-16 16:45:43 +03:00
devZoGok d3c5c0a15b corrected VFX model inclusion 2024-06-16 14:46:31 +03:00