Commit Graph
62 Commits
Author SHA1 Message Date
devZoGok f5a3b162f3 weights generation first commit 2022-08-13 15:43:33 +03:00
devZoGok 0c3be67065 replaced unreachable node weight constant 2022-08-13 12:37:55 +03:00
devZoGok ce36d9a00c implemented Djikstra algorithm 2022-08-06 17:59:44 +03:00
devZoGok a4da044b10 beginning of pathfinding implementation 2022-07-26 09:33:07 +03:00
devZoGok 99a65a8d0c Merge branch 'demo' into pathfinding 2022-07-25 11:45:34 +03:00
devZoGok 41aa789b1e using base path value from Lua script 2022-07-25 11:44:19 +03:00
devZoGok 8d4d98cba2 added Bash build script 2022-07-25 10:34:51 +03:00
devZoGok 351b93e01d generating map cells 2022-07-25 09:37:40 +03:00
devZoGok 34a03100e7 Merge branch 'demo' into map-refactoring 2022-07-20 15:58:24 +03:00
devZoGok 0c68d7462b Merge branch 'develop' into map-refactoring 2022-07-20 15:57:19 +03:00
devZoGok d88b127ea3 Merge branch 'develop' into demo 2022-07-20 15:57:06 +03:00
devZoGok 92a4fe6992 included possible test building 2022-07-20 15:56:23 +03:00
devZoGok 67714fd96f loading maps using configuration files 2022-07-03 16:02:47 +03:00
devZoGok 997892abf8 script correction 2022-07-03 09:37:14 +03:00
devZoGok f8e587fda7 loading unit models when atteching InGameAppState 2022-07-03 09:25:34 +03:00
devZoGok 2c589c3525 minor fixes 2022-07-02 17:31:34 +03:00
devZoGok 4bbfc8129e listing folders in Maps directory 2022-06-24 18:06:44 +03:00
devZoGok cbf3d41e01 minor bugfixes 2022-06-24 17:23:03 +03:00
devZoGok 2ab8b583e2 reading input mappings via Lua, related refactoring 2022-02-04 20:58:11 +02:00
devZoGok caab51fc69 implemented Lua manager and unit data manager 2022-01-25 19:40:37 +02:00
devZoGok 12d66acc9a removed commented code 2022-01-13 20:21:42 +02:00
devZoGok 74537a5ee9 patrol order execution 2022-01-12 20:23:48 +02:00
devZoGok 5d465a9ad7 refactored attacking for vessels, some bugfixes 2022-01-07 09:15:33 +02:00
devZoGok d91973e4ef fixed unit deselection 2022-01-06 12:22:38 +02:00
devZoGok 355de2ccb2 screen to space position transformation 2022-01-06 10:55:03 +02:00
devZoGok 709abe4577 refactored orders line rendering 2022-01-05 15:27:43 +02:00
devZoGok 2ff3b948fc using new GUI element constructors 2022-01-04 21:21:24 +02:00
devZoGok 6ac8967aff removed submodule 2022-01-03 15:39:23 +02:00
devZoGok ef9c886a36 vb01 is now a direct dependency of the game 2022-01-03 15:14:33 +02:00
devZoGok 931ac4093b improved listbox handling 2021-12-24 10:09:21 +02:00
devZoGok 38a347e721 listbox scrolling by mouse drag 2021-12-24 09:48:12 +02:00
devZoGok cf7a45f063 improved textbox handling 2021-12-22 21:53:02 +02:00
devZoGok 73c46439ec slider handling 2021-12-22 19:33:28 +02:00
devZoGok 35737d5c1d using updated checkbox 2021-12-22 19:32:27 +02:00
devZoGok 547a3b55a0 refactored typing 2021-12-19 15:00:49 +02:00
devZoGok 5c3c665986 added unit hp bars 2021-12-16 22:00:38 +02:00
devZoGok fd83519b95 rendering selection box 2021-12-11 21:43:05 +02:00
devZoGok aaf026c8a4 improved unit creation 2021-12-11 19:08:25 +02:00
devZoGok 7cbd1b3880 improved console command logic 2021-12-11 08:24:30 +02:00
devZoGok 366df7c343 updated input options schema 2021-12-08 20:13:02 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 163ba94943 restructured dependencies 2021-12-04 17:53:23 +02:00
devZoGok 57ee6591fe updated texture constructor calls 2021-12-04 17:47:16 +02:00
devZoGok 6a399c2470 updated materials to use the new shader system 2021-11-10 20:17:31 +02:00
devZoGok 84cd930911 tweaked plane angle 2021-11-04 21:39:46 +02:00
devZoGok 71c5f5cd63 improved mouse handling
added plane to simulate water
2021-11-04 21:16:17 +02:00
devZoGok 20a1a036f4 minor fixes 2021-11-03 21:29:46 +02:00
devZoGok d4d8c228cc improved camera handling 2021-11-03 21:10:44 +02:00
devZoGok fd03442393 some buttons are invoked via key press 2021-11-02 09:17:45 +02:00
devZoGok 87664309ea fixed mouse over button detection 2021-11-02 08:31:20 +02:00