Commit Graph
18 Commits
Author SHA1 Message Date
devZoGok d32b98be3e destructible units 2023-10-15 16:00:47 +03:00
devZoGok b895a85378 implemented central Game class 2023-10-08 15:08:45 +03:00
devZoGok 3696158e78 refactored unit, projectile and resource deposit data scripts with coresponding namespaces 2023-10-07 16:36:37 +03:00
devZoGok 1f82b1dfd9 factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes 2023-10-01 17:20:56 +03:00
devZoGok 8216c781c2 updated sol state invocations 2023-09-03 09:05:06 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok dd1643eafa player updating moved to the Map class
removed unused methods
2023-01-03 09:49:28 +02:00
devZoGok 16b4886ebf main scripts are loaded once 2022-12-03 18:27:17 +02:00
devZoGok dbf751cf89 refactored Projectile class
removed unused projectile classes and files
2022-10-31 12:25:29 +02:00
devZoGok 41aa789b1e using base path value from Lua script 2022-07-25 11:44:19 +03:00
devZoGok 12d66acc9a removed commented code 2022-01-13 20:21:42 +02:00
devZoGok 16e96b3609 bindings reading, app state retrieval and mappings improvements 2021-12-07 21:09:33 +02:00
devZoGok 57ee6591fe updated texture constructor calls 2021-12-04 17:47:16 +02:00
devZoGok 6a399c2470 updated materials to use the new shader system 2021-11-10 20:17:31 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00