devZoGok
|
8464ca7c6b
|
removed unused models
|
2025-06-17 18:45:32 +03:00 |
|
devZoGok
|
10ae54150d
|
map cells can be blocked to become impassible
added ice sheets and icebreakers
|
2025-06-04 08:40:10 +03:00 |
|
devZoGok
|
3131dbc9d8
|
accomodation for RAM optimization in vb01
|
2024-09-01 16:22:01 +03:00 |
|
devZoGok
|
8b23698aae
|
fixed point defense model
|
2024-06-30 17:15:57 +03:00 |
|
devZoGok
|
8144925495
|
scaled unit models
|
2024-06-29 14:42:46 +03:00 |
|
devZoGok
|
945e1e8340
|
updated structure models
|
2024-06-29 11:52:10 +03:00 |
|
devZoGok
|
785b3e9d52
|
added missing assets
|
2024-03-10 16:18:08 +02:00 |
|
devZoGok
|
e2d6a1ae69
|
implemented instant trading
|
2024-03-10 15:41:56 +02:00 |
|
devZoGok
|
b868cea8a1
|
added and edited cargo ship, extractor and refinery models
|
2024-01-24 14:54:34 +02:00 |
|
devZoGok
|
a408a40090
|
updated model files
|
2023-12-07 20:47:25 +02:00 |
|
devZoGok
|
29679a0e45
|
implemented playtesting unit creation via add-unit
|
2023-11-25 12:32:24 +02:00 |
|
devZoGok
|
f0b44a50ac
|
implemented majority of unit models in game
|
2023-10-14 12:00:36 +03:00 |
|