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devZoGok/PlanetFleet
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mirror of https://github.com/devZoGok/PlanetFleet.git synced 2026-08-27 03:53:33 +00:00
Code Issues Packages Projects Releases Wiki Activity
254 Commits 128 Branches 0 Tags
7d2dcc2fd46b2d02bb4e83f9481ad2f0f9f16488
Commit Graph
16 Commits
Author SHA1 Message Date
devZoGok 7d2dcc2fd4 implemented garrison slot rendering 2023-10-21 14:32:15 +03:00
devZoGok 0a4b7ae08e Transport vehicle class 2023-10-17 19:46:16 +03:00
devZoGok dfeddbdaa0 correctly checking rate of fire 2023-10-17 19:27:38 +03:00
devZoGok d32b98be3e destructible units 2023-10-15 16:00:47 +03:00
devZoGok f8328a540f implemented moving towards attack targets 2023-10-14 17:17:13 +03:00
devZoGok 1f82b1dfd9 factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes 2023-10-01 17:20:56 +03:00
devZoGok 21db6584e0 limiting pathfinding for units to their types of cells 2023-09-10 15:48:55 +03:00
devZoGok 9e40cb85f4 removing debug path points while navigating 2023-09-10 12:39:48 +03:00
devZoGok 63c0acf613 implemented simple pathfinding 2023-09-03 10:39:42 +03:00
devZoGok 02bf2cdd08 refactored pathpoint preparation 2023-09-03 09:55:23 +03:00
devZoGok 80dc5503be removed TerrainObject struct 2023-09-03 09:22:05 +03:00
devZoGok 8216c781c2 updated sol state invocations 2023-09-03 09:05:06 +03:00
devZoGok 06e1ec54aa updated lua invocations using sol3 2023-08-19 10:23:00 +03:00
devZoGok 16b4886ebf main scripts are loaded once 2022-12-03 18:27:17 +02:00
devZoGok 913d61e926 buildable structures 2022-11-26 20:09:23 +02:00
devZoGok 5a91333ebd units broken into vehicles and structures 2022-11-05 18:02:00 +02:00
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