devZoGok
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66356b5a79
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loading the map after loading the assets
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2025-03-28 20:24:24 +02:00 |
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devZoGok
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12c3a67122
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loading bar
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2025-03-28 19:56:06 +02:00 |
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devZoGok
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c34d70526c
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fixed merge bugs
removed reseting player Lua counterparts
CPU players look for all resource deposits
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2025-03-08 14:48:40 +02:00 |
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devZoGok
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48c38e9ec9
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loading player data from the single player menu to load the game
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2025-03-06 20:19:02 +02:00 |
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devZoGok
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b087238fbb
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simple color coded unit models
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2024-06-29 11:52:07 +03:00 |
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devZoGok
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2dcc1973ae
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using 3D positions for GUI elements
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2024-05-18 11:47:56 +03:00 |
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devZoGok
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7deb161283
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initting technologies
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2024-02-24 12:51:02 +02:00 |
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devZoGok
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f86edaf3c0
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bugfix for adding units to every player from map scripts
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2023-12-30 12:19:45 +02:00 |
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devZoGok
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31eba177cb
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player data on the stats screen
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2023-12-30 10:34:25 +02:00 |
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devZoGok
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ee6208ce96
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cleaned up statistics screen
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2023-12-26 17:25:07 +02:00 |
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devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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94cb94aa57
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CPU player AI to build and send a tank task force to the middle of the map
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2023-12-21 18:46:42 +02:00 |
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devZoGok
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4e59cdcd75
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implemented CPU player building a land factory
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2023-12-16 17:26:12 +02:00 |
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devZoGok
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a3e40d7810
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C++ - Lua player syncing refactoring
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2023-12-09 12:27:31 +02:00 |
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devZoGok
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b895a85378
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implemented central Game class
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2023-10-08 15:08:45 +03:00 |
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devZoGok
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01f56eca5e
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starting the game using the new GUI subsystem
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2023-07-02 10:12:50 +03:00 |
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