devZoGok
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4e59cdcd75
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implemented CPU player building a land factory
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2023-12-16 17:26:12 +02:00 |
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devZoGok
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eee806b3b8
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simplified AI subsystem using sol usertypes
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2023-12-10 16:19:48 +02:00 |
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devZoGok
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9e2ec03552
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building fixes
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2023-12-09 14:03:47 +02:00 |
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devZoGok
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50ad223951
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improved syncing of players between C++ and Lua
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2023-12-09 12:29:15 +02:00 |
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devZoGok
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bfa16ad8a2
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behaviour tree implementation
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2023-12-09 12:28:37 +02:00 |
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devZoGok
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a3e40d7810
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C++ - Lua player syncing refactoring
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2023-12-09 12:27:31 +02:00 |
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devZoGok
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90ebaf467f
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corrected reseting of Lua scripts after toggling game pause state
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2023-12-09 12:26:13 +02:00 |
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devZoGok
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1bbf4dc40e
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key mapping to eject units
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2023-12-09 12:21:18 +02:00 |
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devZoGok
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68a083172a
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correctly selecting the deselectable unit
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2023-12-09 11:44:08 +02:00 |
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devZoGok
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0af2aac93c
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bugfix for crashing when referencing destroyed units
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2023-12-09 11:29:49 +02:00 |
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devZoGok
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a408a40090
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updated model files
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2023-12-07 20:47:25 +02:00 |
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devZoGok
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66f259162d
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new unit SFXs
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2023-12-06 20:41:17 +02:00 |
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devZoGok
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333ce91f12
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point defense turrets face their targets correctly
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2023-12-06 20:39:26 +02:00 |
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devZoGok
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101bc04f78
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only issuing orders with targets
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2023-12-06 20:38:46 +02:00 |
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devZoGok
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f4538d08ae
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separated explosion vfx and sfx removal
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2023-12-02 12:28:35 +02:00 |
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devZoGok
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59fbc87988
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bugfix for not rendering the explosion vfx frame properly
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2023-12-02 12:15:54 +02:00 |
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devZoGok
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97ab35086f
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Vehicles attack once within a certain angle away from their target
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2023-12-02 10:15:00 +02:00 |
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devZoGok
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cf1d4d908e
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small bugfixes
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2023-11-26 12:41:16 +02:00 |
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devZoGok
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ba65842421
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bugfix for inability to have engineers build structures
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2023-11-26 11:55:11 +02:00 |
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devZoGok
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ed932b7ac9
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Point defenses fire at targets within range
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2023-11-26 10:54:06 +02:00 |
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devZoGok
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760b986b18
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implemented point defense
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2023-11-26 09:38:19 +02:00 |
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devZoGok
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6a2b9d8fe8
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trainable units
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2023-11-26 08:21:13 +02:00 |
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devZoGok
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29679a0e45
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implemented playtesting unit creation via add-unit
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2023-11-25 12:32:24 +02:00 |
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devZoGok
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6db47bcb83
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Merge pull request #48 from devZoGok/ft-36-units
Ft 36 units
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2023-11-25 06:38:35 +00:00 |
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devZoGok
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f4e3dc460e
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only adding additional pathpoing when garrisoning
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2023-11-11 14:51:05 +02:00 |
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devZoGok
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a572102fa0
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factored out majority of ActiveGameState::issueOrder into Player::issueOrder
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2023-11-11 14:44:12 +02:00 |
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devZoGok
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be8c6f534f
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garrisoning bugfixes
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2023-11-11 12:16:38 +02:00 |
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devZoGok
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d996ffff3d
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removing attack order once the target unit is destroyed
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2023-11-05 17:08:29 +02:00 |
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devZoGok
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464abc1c00
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selecting units by left clicking
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2023-11-05 16:28:33 +02:00 |
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devZoGok
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4a9e9bd4c9
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using the new ray casting implementation
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2023-11-04 17:41:15 +02:00 |
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devZoGok
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acc5ad325b
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directional argument to orders
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2023-10-29 16:06:28 +02:00 |
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devZoGok
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2a70f37657
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implemented patrolling
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2023-10-22 14:48:25 +03:00 |
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devZoGok
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8e47df2597
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implemented garrisoned unit ejection
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2023-10-22 12:03:07 +03:00 |
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devZoGok
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60dd048876
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bugfix for issuing orders to garrisoned vehicles
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2023-10-22 09:57:21 +03:00 |
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devZoGok
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cdc60743ae
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implemented garrisoning
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2023-10-21 15:57:56 +03:00 |
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devZoGok
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7d2dcc2fd4
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implemented garrison slot rendering
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2023-10-21 14:32:15 +03:00 |
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devZoGok
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0a4b7ae08e
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Transport vehicle class
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2023-10-17 19:46:16 +03:00 |
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devZoGok
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dfeddbdaa0
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correctly checking rate of fire
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2023-10-17 19:27:38 +03:00 |
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devZoGok
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f1de098e9f
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added missing file
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2023-10-15 16:01:18 +03:00 |
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devZoGok
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d32b98be3e
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destructible units
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2023-10-15 16:00:47 +03:00 |
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devZoGok
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f8328a540f
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implemented moving towards attack targets
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2023-10-14 17:17:13 +03:00 |
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devZoGok
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f0b44a50ac
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implemented majority of unit models in game
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2023-10-14 12:00:36 +03:00 |
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devZoGok
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dc41f343ac
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Merge pull request #47 from devZoGok/imp-31-game-class
Imp 31 game class
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2023-10-12 15:21:45 +00:00 |
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devZoGok
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afb8f34ae0
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Merge branch 'develop' into imp-31-game-class
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2023-10-12 18:17:57 +03:00 |
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devZoGok
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f59dbf92d3
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Merge pull request #46 from devZoGok/ft-30-resources
Ft 30 resources
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2023-10-12 15:17:15 +00:00 |
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devZoGok
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9053b73a87
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corrected map exporting and loading
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2023-10-08 15:21:38 +03:00 |
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devZoGok
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b895a85378
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implemented central Game class
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2023-10-08 15:08:45 +03:00 |
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devZoGok
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e8432da24e
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added missing files
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2023-10-08 11:51:31 +03:00 |
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devZoGok
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b58d314659
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saving and loading resource deposits
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2023-10-07 18:41:07 +03:00 |
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devZoGok
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9fcccb498d
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placeable resource deposits in the map editor
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2023-10-07 17:29:27 +03:00 |
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