devZoGok
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1c680aebf2
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added bars for extractors/deposits and cargo ships
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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b868cea8a1
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added and edited cargo ship, extractor and refinery models
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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dff192a07a
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corrected missile submarine SFX
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2024-01-23 08:52:56 +02:00 |
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devZoGok
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0a3a7ff2d9
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implemented minimal range for launching cruise missiles
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2024-01-22 17:17:59 +02:00 |
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devZoGok
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e1dde2c90f
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implemented weapons subsystem for units
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2024-01-20 15:50:35 +02:00 |
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devZoGok
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a956e754bf
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Projectiles detonate on raycast collision with unit hitboxes
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2024-01-17 20:30:16 +02:00 |
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devZoGok
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c8b263b84d
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different submarine units
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2024-01-14 14:47:13 +02:00 |
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devZoGok
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51c9e32ac9
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armor types
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2024-01-14 11:39:55 +02:00 |
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devZoGok
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6fd9f24808
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laser SFX
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2024-01-14 11:10:51 +02:00 |
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devZoGok
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7aa579d313
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different createable types of cruisers
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2024-01-13 10:19:05 +02:00 |
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devZoGok
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4e59cdcd75
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implemented CPU player building a land factory
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2023-12-16 17:26:12 +02:00 |
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devZoGok
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66f259162d
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new unit SFXs
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2023-12-06 20:41:17 +02:00 |
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devZoGok
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ed932b7ac9
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Point defenses fire at targets within range
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2023-11-26 10:54:06 +02:00 |
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devZoGok
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760b986b18
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implemented point defense
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2023-11-26 09:38:19 +02:00 |
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devZoGok
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29679a0e45
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implemented playtesting unit creation via add-unit
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2023-11-25 12:32:24 +02:00 |
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