Commit Graph
33 Commits
Author SHA1 Message Date
devZoGok 701afbca39 shifting landmass cell markers after weights calculation 2023-02-05 16:48:54 +02:00
devZoGok 045d3aac34 parsing terrain objects 2023-02-05 15:18:28 +02:00
devZoGok 64fa6d7ea7 saving landmass as an XML file 2023-01-21 15:52:03 +02:00
devZoGok 6a96bafdb7 implemented unit factory
improved map loading
2023-01-13 19:52:00 +02:00
devZoGok 3542b3e4b8 selectable terrain objects in the map editor 2023-01-06 08:36:26 +02:00
devZoGok dd1643eafa player updating moved to the Map class
removed unused methods
2023-01-03 09:49:28 +02:00
devZoGok 19f16da9ed generated landmass plane 2022-12-29 11:42:19 +02:00
devZoGok 5ced090684 refactoring 2022-10-31 12:35:15 +02:00
devZoGok 081ddb2765 cell size factored into the Map class
fixed bug in Map::isPointWithinTerrainObject()
2022-10-09 15:41:30 +03:00
devZoGok 27929c3f99 added missing files 2022-10-08 18:35:54 +03:00
devZoGok 0a650fc76f abstracted landmass and bodies of water into TerrainObject structs 2022-10-02 13:04:31 +03:00
devZoGok a0950f8d09 Python script that creates Lua map scripts 2022-09-24 17:24:24 +03:00
devZoGok 678923390b updated Lua script data extraction invocations 2022-09-24 09:43:08 +03:00
devZoGok 8b5c492ff2 corrected unit navigation
minor refactoring
2022-09-18 10:27:26 +03:00
devZoGok 5ac2f28479 pathfinding uses local bodies of water for naval units 2022-09-17 21:31:55 +03:00
devZoGok 4af2110e22 added y axis map cells checking for adjacency 2022-09-17 17:15:26 +03:00
devZoGok c0aa67d5a9 fixed infinite submerging bug 2022-09-17 10:14:29 +03:00
devZoGok 11afaa32d3 first submarine submerging iteration 2022-09-16 22:22:25 +03:00
devZoGok 838ae2832f method factored out 2022-09-11 09:59:19 +03:00
devZoGok 9cd87637b0 Fixed pathfinding when directing ships to move on land
Some bugfixes
2022-09-10 17:29:10 +03:00
devZoGok e33919160f Units move using the new pathfinding system
Minor refactoring
2022-08-27 19:22:13 +03:00
devZoGok 5d4803b083 Water body and general refactoring
Begining of pathfinding implementation
2022-08-27 11:42:02 +03:00
devZoGok be1644994b map refactoring 2022-08-20 10:16:38 +03:00
devZoGok 72cbdd1ad8 refactored order addition 2022-08-13 17:11:27 +03:00
devZoGok f5a3b162f3 weights generation first commit 2022-08-13 15:43:33 +03:00
devZoGok a4da044b10 beginning of pathfinding implementation 2022-07-26 09:33:07 +03:00
devZoGok 351b93e01d generating map cells 2022-07-25 09:37:40 +03:00
devZoGok 67714fd96f loading maps using configuration files 2022-07-03 16:02:47 +03:00
devZoGok 355de2ccb2 screen to space position transformation 2022-01-06 10:55:03 +02:00
devZoGok 14bf591a27 changed namespace 2021-11-01 11:49:56 +02:00
devZoGok b18b2fe9a8 removed many Irrlicht references 2021-10-31 15:13:47 +02:00
devZoGok 179f4c28ac factored out a state manager
using GameManager via a singleton
2021-10-30 08:09:30 +03:00
devZoGok 7f8824cb29 decapitalized files 2021-10-27 21:37:09 +03:00